PERFORMANCE FIX: Optimize synthwave effects for smoother performance
MAJOR OPTIMIZATIONS: - Removed expensive filter: hue-rotate() from VHS glitch (was causing GPU strain) - Reduced text-shadow blur radius from 80px to 20px max - Slowed animation cycles: VHS glitch 12s20s, neon flicker 4s6s, scanline 8s12s - Removed backdrop-filter: blur() from hero features (very expensive) - Reduced 3D grid translateZ from 20px to 10px - Added will-change: transform to grid for GPU optimization - Limited scanning line to small area instead of full viewport - Reduced grid opacity for lighter rendering PERFORMANCE IMPROVEMENTS: Eliminated heavy GPU filter operations Reduced repainting frequency Optimized animation timing Lighter visual effects while maintaining aesthetic Should resolve latency/lag issues Visual quality maintained while significantly improving performance
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@ -199,9 +199,9 @@ body {
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top: 0;
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left: 0;
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width: 100%;
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height: 2px;
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height: 1px;
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background: linear-gradient(90deg, transparent, #00ffff, transparent);
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animation: scanline 8s linear infinite;
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animation: scanline 12s linear infinite;
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z-index: 10;
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}
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@ -213,16 +213,17 @@ body {
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height: 120%;
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transform: translate(-50%, -50%) perspective(1000px) rotateX(60deg);
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background-image:
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linear-gradient(rgba(255, 0, 255, 0.3) 1px, transparent 1px),
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linear-gradient(90deg, rgba(255, 0, 255, 0.3) 1px, transparent 1px);
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linear-gradient(rgba(255, 0, 255, 0.2) 1px, transparent 1px),
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linear-gradient(90deg, rgba(255, 0, 255, 0.2) 1px, transparent 1px);
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background-size: 50px 50px;
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animation: gridFloat 8s ease-in-out infinite alternate;
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animation: gridFloat 12s ease-in-out infinite;
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z-index: 1;
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will-change: transform;
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}
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@keyframes gridFloat {
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from { transform: translate(-50%, -50%) perspective(1000px) rotateX(60deg) translateZ(0); }
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to { transform: translate(-50%, -50%) perspective(1000px) rotateX(60deg) translateZ(20px); }
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0%, 100% { transform: translate(-50%, -50%) perspective(1000px) rotateX(60deg) translateZ(0); }
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50% { transform: translate(-50%, -50%) perspective(1000px) rotateX(60deg) translateZ(10px); }
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}
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@keyframes synthwaveMove {
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@ -258,32 +259,25 @@ body {
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gap: var(--space-sm);
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}
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/* VHS Glitch Effect */
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/* PERFORMANCE OPTIMIZED VHS Glitch Effect - Reduced frequency */
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@keyframes vhsGlitch {
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0%, 100% {
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0%, 98% {
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transform: translateX(0);
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filter: hue-rotate(0deg);
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}
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1% {
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transform: translateX(-1px);
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}
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2% {
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transform: translateX(-2px);
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filter: hue-rotate(90deg);
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}
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4% {
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transform: translateX(2px);
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filter: hue-rotate(180deg);
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}
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6% {
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transform: translateX(0);
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filter: hue-rotate(0deg);
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transform: translateX(1px);
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}
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}
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/* Synthwave Scanning Line Effect */
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/* PERFORMANCE OPTIMIZED Scanning Line - Reduced to small area */
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@keyframes scanline {
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0% { transform: translateY(-100vh); opacity: 0; }
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5% { opacity: 1; }
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95% { opacity: 1; }
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100% { transform: translateY(100vh); opacity: 0; }
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0% { transform: translateY(-20px); opacity: 0; }
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10% { opacity: 1; }
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90% { opacity: 1; }
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100% { transform: translateY(120px); opacity: 0; }
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}
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.hero-title-main {
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@ -292,13 +286,11 @@ body {
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font-weight: 400;
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color: #ff00ff;
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text-shadow:
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0 0 20px #ff00ff,
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0 0 40px #ff00ff,
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0 0 80px #ff00ff,
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0 4px 8px rgba(0, 0, 0, 0.8);
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0 0 10px #ff00ff,
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0 0 20px #ff00ff;
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text-transform: uppercase;
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letter-spacing: 8px;
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animation: neonFlicker 4s ease-in-out infinite, vhsGlitch 12s ease-in-out infinite;
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animation: neonFlicker 6s ease-in-out infinite, vhsGlitch 20s ease-in-out infinite;
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line-height: 0.9;
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}
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@ -360,7 +352,6 @@ body {
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transition: all 0.3s ease;
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position: relative;
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clip-path: polygon(0 0, calc(100% - 15px) 0, 100% 15px, 100% 100%, 15px 100%, 0 calc(100% - 15px));
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backdrop-filter: blur(10px);
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}
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.hero-feature:hover {
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