Fix AI Connection Status UI Update
Status Update Fixes: Enhanced updateConnectionStatus with loading state and error handling Added proper fallback values for connection status display Fixed model status to use actual current model from aiTaskManager Added async error handling for connection status updates UI Issue Resolved: Connection status should now update properly when AI tab loads Added 'Checking...' state during connection test Better error handling for missing UI elements or failed connections Status will show 'Connected' when Ollama is working properly Expected Result: AI Tasks tab should now show correct connection status Model status should display the actual selected model No more stuck 'checking' state in the UI
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game.js
26
game.js
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@ -5158,17 +5158,34 @@ TaskChallengeGame.prototype.loadAITasksTab = function() {
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configSection.style.opacity = settings.enabled !== false ? '1' : '0.6';
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}
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// Update connection status
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this.updateConnectionStatus();
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// Update connection status (async)
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this.updateConnectionStatus().catch(error => {
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console.error('Failed to update connection status:', error);
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});
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};
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TaskChallengeGame.prototype.updateConnectionStatus = async function() {
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const statusValue = document.getElementById('connection-status');
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const modelStatus = document.getElementById('model-status');
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if (!statusValue || !this.aiTaskManager) return;
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if (!statusValue || !this.aiTaskManager) {
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if (statusValue) {
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statusValue.textContent = 'Not Available';
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statusValue.className = 'status-value disconnected';
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}
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if (modelStatus) {
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modelStatus.textContent = 'N/A';
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modelStatus.className = 'status-value';
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}
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return;
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}
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try {
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// Set loading state
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statusValue.textContent = 'Checking...';
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statusValue.className = 'status-value';
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// Force a fresh connection test
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const isConnected = await this.aiTaskManager.testConnection();
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const settings = this.aiTaskManager.getSettings();
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@ -5176,7 +5193,7 @@ TaskChallengeGame.prototype.updateConnectionStatus = async function() {
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statusValue.textContent = 'Connected';
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statusValue.className = 'status-value connected';
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if (modelStatus) {
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modelStatus.textContent = settings.model || 'llama3.2';
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modelStatus.textContent = settings.model || this.aiTaskManager.currentModel || 'wizardlm-uncensored:13b';
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modelStatus.className = 'status-value';
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}
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} else {
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@ -5188,6 +5205,7 @@ TaskChallengeGame.prototype.updateConnectionStatus = async function() {
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}
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}
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} catch (error) {
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console.error('Error updating connection status:', error);
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statusValue.textContent = 'Error';
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statusValue.className = 'status-value disconnected';
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if (modelStatus) {
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