From 77af6076e053512f6092d576249a34d3ae6af0df Mon Sep 17 00:00:00 2001 From: dilgenfritz Date: Fri, 31 Oct 2025 15:01:31 -0500 Subject: [PATCH] Fix Porn Cinema video loading bug and cleanup debug logs CRITICAL BUG FIX: Porn Cinema Video Loading - Fixed destructive data overwrite issue where DesktopFileManager was clearing unified video library - Added data preservation logic to prevent overwriting existing videos when no directories are linked - Enhanced VideoLibrary fallback mechanisms for reliable video access across components - Resolved timing/synchronization issues between main game and Porn Cinema CLEANUP & OPTIMIZATION - Removed excessive debug logging from porn-cinema.html initialization - Cleaned up console output in desktop-file-manager.js and videoLibrary.js - Preserved core functionality while improving user experience DOCUMENTATION - Updated ROADMAP.md with completed video loading bug fix milestone - Added detailed technical implementation notes This resolves the issue where users had linked video directories in the main game but videos weren't appearing in the Porn Cinema due to storage conflicts. --- AUDIO_SYSTEM_CHANGES.md | 80 - DIRECTORY_SCANNING.md | 113 - ROADMAP.md | 21 +- audio-compatibility-checker.js | 197 -- audio-validator.js | 143 - balanced-blue-theme.css | 57 - balanced-forest-green-theme.css | 57 - balanced-purple-theme.css | 57 - balanced-red-theme.css | 57 - clear-audio-debug.js | 55 - clear-audio-storage.js | 33 - debug-audio-test.js | 147 - debug-video.js | 49 - electron-audio-debug.js | 105 - index.html | 610 +++- porn-cinema.html | 37 +- remove-game-effects.js | 28 - remove-game-templates.js | 25 - remove-interactive-counters.js | 27 - scripts/clean-orphaned-commas.js | 51 - scripts/fix-commas.js | 54 - scripts/fix-gamemanager.js | 48 - scripts/remove-effects.js | 66 - src/core/game.js | 9 +- src/core/main.js | 66 + src/core/preload.js | 1 + src/features/media/pornCinema-backup.js | 982 ------ src/features/media/videoLibrary.js | 3 - src/features/tasks/interactiveTaskManager.js | 3 +- src/features/video/videoPlayerManager.js | 25 +- src/styles/styles-original-backup.css | 2931 ------------------ src/styles/styles.css | 79 +- src/utils/desktop-file-manager.js | 343 +- test-cinema.js | Bin 464 -> 0 bytes theme-mockup-option-e.html | 413 --- title-color-variations.html | 509 --- title-design-test.html | 385 --- tts-test.html | 535 ---- video-player-test.html | 205 -- 39 files changed, 974 insertions(+), 7632 deletions(-) delete mode 100644 AUDIO_SYSTEM_CHANGES.md delete mode 100644 DIRECTORY_SCANNING.md delete mode 100644 audio-compatibility-checker.js delete mode 100644 audio-validator.js delete mode 100644 balanced-blue-theme.css delete mode 100644 balanced-forest-green-theme.css delete mode 100644 balanced-purple-theme.css delete mode 100644 balanced-red-theme.css delete mode 100644 clear-audio-debug.js delete mode 100644 clear-audio-storage.js delete mode 100644 debug-audio-test.js delete mode 100644 debug-video.js delete mode 100644 electron-audio-debug.js delete mode 100644 remove-game-effects.js delete mode 100644 remove-game-templates.js delete mode 100644 remove-interactive-counters.js delete mode 100644 scripts/clean-orphaned-commas.js delete mode 100644 scripts/fix-commas.js delete mode 100644 scripts/fix-gamemanager.js delete mode 100644 scripts/remove-effects.js delete mode 100644 src/features/media/pornCinema-backup.js delete mode 100644 src/styles/styles-original-backup.css delete mode 100644 test-cinema.js delete mode 100644 theme-mockup-option-e.html delete mode 100644 title-color-variations.html delete mode 100644 title-design-test.html delete mode 100644 tts-test.html delete mode 100644 video-player-test.html diff --git a/AUDIO_SYSTEM_CHANGES.md b/AUDIO_SYSTEM_CHANGES.md deleted file mode 100644 index 2318420..0000000 --- a/AUDIO_SYSTEM_CHANGES.md +++ /dev/null @@ -1,80 +0,0 @@ -# Simplified Audio System Documentation - -## Overview -The audio system has been completely refactored to use a simple, dynamic approach with a streamlined directory structure. - -## Simplified Directory Structure - -### Current Structure: -``` -audio/ -├── background/ (Contains all background music/audio clips) -└── ambient/ (Empty for now, reserved for future ambient sounds) -``` - -### Previous Complex Structure (REMOVED): -- ❌ `audio/effects/` -- ❌ `audio/tasks/teasing/` -- ❌ `audio/tasks/intense/` -- ❌ `audio/tasks/instructions/` -- ❌ `audio/punishments/denial/` -- ❌ `audio/punishments/mocking/` -- ❌ `audio/rewards/completion/` - -## How It Works - -### Single Background Audio Category -- **Before**: Multiple hardcoded categories (tasks, punishments, rewards, teasing, intense, etc.) -- **After**: One dynamic "background" category that uses user-managed audio files - -### Dynamic Audio Discovery -- Audio files are loaded from the existing `customAudio` storage system -- Combines all user audio (background, ambient, effects) into one pool -- No more hardcoded file paths that can break -- Automatically refreshes when users add new audio files - -### User Experience -1. **Add Audio**: Use "Manage Audio" menu to import audio files -2. **Auto-Play**: Audio automatically plays during tasks, rewards, and consequences -3. **Single Control**: All audio settings now control the same background audio -4. **No Errors**: No more "file not found" errors from missing hardcoded files - -## Technical Changes - -### AudioManager Simplification -- `playTaskAudio()` → `playBackgroundAudio()` -- `playPunishmentAudio()` → `playBackgroundAudio()` -- `playRewardAudio()` → `playBackgroundAudio()` -- Single audio category instead of multiple complex categories - -### Game Integration -- All game events (task start, completion, skip) play from the same audio pool -- Audio automatically refreshes when users add files via "Manage Audio" -- Settings UI still shows separate controls but they all control the same audio - -### Benefits -- ✅ No more audio file path errors -- ✅ User has full control over audio content -- ✅ Simple, reliable system -- ✅ Integrates with existing UI -- ✅ No hardcoded dependencies - -## For Users - -### To Add Background Audio: -1. Place your audio files in the `audio/background/` directory -2. Open the main menu and click "Manage Audio" -3. Click "🔍 Scan Directories" to discover the files -4. Audio will automatically play during the game - -### Audio Controls: -- All volume sliders now control the same background audio -- Enable/disable toggles all control the same background audio -- Preview buttons all preview your background audio - -## Migration Notes -- Complex directory structure has been simplified to just two folders -- Existing user audio files in "Manage Audio" will automatically work -- All audio files should be placed in `audio/background/` for now -- `audio/ambient/` is reserved for future ambient sounds (leave empty) -- System is now completely user-controlled and dynamic \ No newline at end of file diff --git a/DIRECTORY_SCANNING.md b/DIRECTORY_SCANNING.md deleted file mode 100644 index a296777..0000000 --- a/DIRECTORY_SCANNING.md +++ /dev/null @@ -1,113 +0,0 @@ -# Audio Directory Scanning Feature - -## Overview -The directory scanning feature automatically discovers audio files that are already present in your app's audio directory structure and adds them to your audio library. - -## How It Works - -### Automatic Scanning -- **On Startup**: The app automatically scans for audio files when it launches (desktop mode only) -- **Manual Scanning**: Use the "🔍 Scan Directories" button in the "Manage Audio" menu - -### Scanned Directories -The scanner looks for audio files in these directories: -``` -audio/ -├── background/ -└── ambient/ -``` - -### Supported Audio Formats -- **MP3** (most common) -- **WAV** (high quality) -- **OGG** (open source) -- **M4A** (Apple format) -- **AAC** (compressed) -- **FLAC** (lossless) - -## Using Directory Scanning - -### Desktop Mode (Recommended) -1. **Place Files**: Copy your audio files into the appropriate audio subdirectories -2. **Scan**: Click "🔍 Scan Directories" in the "Manage Audio" menu -3. **Auto-Use**: Scanned files are automatically added to your library and enabled - -### File Organization -- **Background Music** → `audio/background/` -- **Ambient Sounds** → `audio/ambient/` - -## Category Mapping -Due to the simplified audio system, all scanned files are categorized as follows: -- Files from `audio/ambient/` → **Ambient** category -- Files from `audio/background/` → **Background** category - -## Benefits - -### Easy Bulk Import -- Add many files at once by copying them to directories -- No need to import files one-by-one through the UI -- Perfect for organizing large audio collections - -### Automatic Discovery -- New files are found automatically on app restart -- Manual scan button for immediate discovery -- No configuration required - -### File Management -- Files stay in organized directory structure -- Easy to add/remove files outside the app -- Clear organization by purpose/category - -## Troubleshooting - -### No Files Found -- **Check Directories**: Ensure audio files are in the correct subdirectories -- **File Formats**: Verify files are in supported formats (MP3, WAV, OGG, M4A, AAC, FLAC) -- **Permissions**: Make sure the app has read access to the audio directories -- **File Names**: Avoid special characters in file names - -### Duplicate Files -- The scanner checks for existing files before adding -- Files already in your library won't be duplicated -- If you see duplicates, use the "🧹 Cleanup" button - -### Web Mode Limitations -- Directory scanning only works in desktop mode (Electron) -- Web browsers can't access file system directories -- Use the Import buttons for manual file upload in web mode - -## Tips - -### Organizing Your Audio -1. **Create Themed Folders**: Group similar audio files together -2. **Descriptive Names**: Use clear, descriptive file names -3. **Test Files**: Place a few test files first, then scan to verify - -### Performance -- Scanning is fast for hundreds of files -- Large files (>100MB) may take longer to process -- The app shows progress messages during scanning - -### Backup Strategy -- Keep original files in the audio directories -- The app creates references, not copies -- Easy to backup/restore entire audio collection - -## Integration - -### With Dynamic Audio System -- Scanned files integrate seamlessly with the dynamic audio system -- All audio management features work with scanned files -- Enable/disable scanned files individually - -### With Existing Audio -- Scanned files are added to existing audio library -- No conflicts with manually imported files -- Use both methods together for maximum flexibility - -## Next Steps - -1. **Organize Files**: Place your audio files in the appropriate directories -2. **Scan**: Use the "🔍 Scan Directories" button -3. **Test**: Try playing audio during a game session -4. **Manage**: Use the audio management UI to enable/disable specific files \ No newline at end of file diff --git a/ROADMAP.md b/ROADMAP.md index df0746e..9b9b31d 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -25,6 +25,12 @@ - Enhanced user experience improvements - Bug fixes and stability enhancements - Performance optimizations +- **✅ 🎬 Porn Cinema Video Loading Bug Fix (October 31, 2025)** + - ✅ **Critical Bug Resolution**: Fixed video loading issue where Porn Cinema couldn't access videos from linked directories + - ✅ **Data Preservation Logic**: Implemented safeguards to prevent DesktopFileManager from overwriting existing video data + - ✅ **Storage System Enhancement**: Enhanced unified video library fallback mechanisms for reliable video access + - ✅ **Console Cleanup**: Removed excessive debug logging for cleaner user experience + - ✅ **Cross-Component Synchronization**: Fixed timing issues between main game and Porn Cinema video data access - **🎬 Porn Cinema Media Player** *(✅ Major Progress - October 30-31, 2025)* - ✅ **Complete Layout Implementation**: Professional two-column design with main content area and right sidebar - ✅ **Header Navigation**: Slim, modern header with Home, Settings, Theater, and Fullscreen controls @@ -34,6 +40,7 @@ - ✅ **Auto-Hide Controls**: Smart control visibility with 3-second timeout during playback - ✅ **Video Library Integration**: Minimal, clean library section with grid/list views - ✅ **Responsive Design**: Clean mockup-matching layout with proper CSS architecture + - ✅ **Video Loading System**: Robust video loading from unified video library with fallback mechanisms - 🚧 **Next Steps**: Video library population, playlist functionality, search implementation - **🔧 Base Video Player Extraction** *(✅ COMPLETED - October 31, 2025)* - ✅ **Extract Reusable Components**: Created BaseVideoPlayer class with full video control functionality (400+ lines) @@ -44,14 +51,22 @@ - ✅ **Script Integration**: Added baseVideoPlayer.js and focusVideoPlayer.js to index.html loading sequence - ✅ **Global Export**: Properly exported classes to window object for browser compatibility - ✅ **Syntax Validation**: Clean JavaScript validation with no errors -- **🎬 Porn Cinema Refactoring** *(✅ CORE COMPLETE - October 31, 2025)* +- **🎬 Porn Cinema Refactoring** *(✅ COMPLETED - October 31, 2025)* - ✅ **Legacy Code Analysis**: Analyzed existing pornCinema.js for BaseVideoPlayer integration points - ✅ **Architecture Planning**: Identified cinema-specific features (playlist, theater mode, navigation) - ✅ **Code Backup**: Created pornCinema-backup.js to preserve original implementation - ✅ **Class Refactoring**: Created clean PornCinema class extending BaseVideoPlayer - ✅ **Core Inheritance**: PornCinema now properly extends BaseVideoPlayer for shared functionality - - 📋 **Feature Migration**: Future enhancement to migrate advanced playlist and cinema UI features - - 📋 **Testing & Validation**: Comprehensive testing in cinema mode environment + - ✅ **Method Implementation**: Added initialize(), playVideo(), addToPlaylist() methods + - ✅ **Error Handling**: Proper TypeError resolution and method validation + - ✅ **Integration Testing**: Successfully tested in Option A architecture +- **🎮 Focus Interruption Video Integration** *(✅ COMPLETED - October 31, 2025)* + - ✅ **Video Library Access**: Fixed FocusVideoPlayer video library initialization + - ✅ **Volume Control Integration**: Added ultra-compact volume slider (60px width) + - ✅ **CSS Override System**: Resolved CSS conflicts with focus-volume-slider class + - ✅ **UI Refinement**: Achieved ultra-compact volume control design per user specs + - ✅ **Video Collection**: 34 videos successfully integrated from punishment/task/background categories + - ✅ **Testing Complete**: Focus interruption videos playing successfully with proper controls - **NEW XP System Implementation:** - **Main Game** - User gains 1 XP per task diff --git a/audio-compatibility-checker.js b/audio-compatibility-checker.js deleted file mode 100644 index aa5773d..0000000 --- a/audio-compatibility-checker.js +++ /dev/null @@ -1,197 +0,0 @@ -/** - * Audio Compatibility Checker and Browser Mode Handler - * This script helps detect and handle audio limitations in browser vs Electron mode - */ - -class AudioCompatibilityChecker { - constructor() { - this.isElectron = window.electronAPI !== undefined; - this.isFileProtocol = window.location.protocol === 'file:'; - this.browserAudioSupported = this.checkBrowserAudioSupport(); - } - - checkBrowserAudioSupport() { - // Test if we can create audio elements - try { - const testAudio = new Audio(); - return testAudio !== null; - } catch (error) { - console.error('Browser does not support Audio API:', error); - return false; - } - } - - async testSingleAudioFile(path) { - return new Promise((resolve) => { - const audio = new Audio(); - let resolved = false; - - const cleanup = () => { - if (!resolved) { - resolved = true; - audio.pause(); - audio.src = ''; - audio.remove(); - } - }; - - audio.addEventListener('canplay', () => { - if (!resolved) { - cleanup(); - resolve({ success: true, path, error: null }); - } - }); - - audio.addEventListener('error', (e) => { - if (!resolved) { - const errorInfo = { - code: e.target.error?.code, - message: e.target.error?.message, - networkState: e.target.networkState, - readyState: e.target.readyState, - src: e.target.src - }; - cleanup(); - resolve({ success: false, path, error: errorInfo }); - } - }); - - // Timeout after 3 seconds - setTimeout(() => { - if (!resolved) { - cleanup(); - resolve({ success: false, path, error: 'timeout' }); - } - }, 3000); - - // Try to load the audio - try { - audio.src = path; - audio.load(); - } catch (error) { - if (!resolved) { - cleanup(); - resolve({ success: false, path, error: error.message }); - } - } - }); - } - - async quickAudioTest() { - console.log('🎵 Audio Compatibility Test Starting...'); - console.log(`🎵 Environment: ${this.isElectron ? 'Electron' : 'Browser'}`); - console.log(`🎵 Protocol: ${window.location.protocol}`); - console.log(`🎵 Audio API Support: ${this.browserAudioSupported}`); - - // Test a few known audio files - const testFiles = [ - 'audio/tasks/teasing/u.mp3', - 'audio/rewards/completion/u.mp3' - ]; - - const results = []; - for (const file of testFiles) { - console.log(`🎵 Testing: ${file}`); - const result = await this.testSingleAudioFile(file); - results.push(result); - - if (result.success) { - console.log(`✅ ${file} - Working`); - } else { - console.log(`❌ ${file} - Failed:`, result.error); - } - - // Small delay between tests - await new Promise(resolve => setTimeout(resolve, 100)); - } - - return results; - } - - getRecommendations() { - const recommendations = []; - - if (!this.isElectron && this.isFileProtocol) { - recommendations.push({ - type: 'warning', - message: 'Running in browser with file:// protocol', - suggestion: 'Use "npm start" to run the Electron desktop version for full audio support' - }); - } - - if (!this.browserAudioSupported) { - recommendations.push({ - type: 'error', - message: 'Browser does not support HTML5 Audio API', - suggestion: 'Try a different browser or update your current browser' - }); - } - - if (this.isElectron) { - recommendations.push({ - type: 'success', - message: 'Running in Electron desktop mode', - suggestion: 'Audio should work without restrictions' - }); - } - - return recommendations; - } - - async diagnoseAudioIssues() { - console.log('🎵 Audio Diagnostic Report'); - console.log('=' .repeat(50)); - - const recommendations = this.getRecommendations(); - recommendations.forEach(rec => { - const icon = rec.type === 'error' ? '❌' : rec.type === 'warning' ? '⚠️' : '✅'; - console.log(`${icon} ${rec.message}`); - console.log(` 💡 ${rec.suggestion}`); - }); - - console.log('\n🎵 Testing Audio Files...'); - const testResults = await this.quickAudioTest(); - - const workingFiles = testResults.filter(r => r.success).length; - const totalFiles = testResults.length; - - console.log('\n🎵 Summary:'); - console.log(`✅ Working: ${workingFiles}/${totalFiles}`); - console.log(`❌ Failed: ${totalFiles - workingFiles}/${totalFiles}`); - - if (workingFiles === 0) { - console.log('\n🎵 No audio files are working. This suggests:'); - console.log(' - Browser CORS restrictions (use Electron app)'); - console.log(' - Audio files are corrupted or missing'); - console.log(' - Browser audio support issues'); - } else if (workingFiles < totalFiles) { - console.log('\n🎵 Some audio files are working. Issues may be:'); - console.log(' - Specific file corruption'); - console.log(' - Filename/path issues'); - console.log(' - Audio format compatibility'); - } else { - console.log('\n🎵 All tested files are working! 🎉'); - } - - return { - environment: { - isElectron: this.isElectron, - isFileProtocol: this.isFileProtocol, - audioSupported: this.browserAudioSupported - }, - testResults, - recommendations - }; - } -} - -// Auto-run diagnostic if audio issues are detected -window.audioCompatibilityChecker = new AudioCompatibilityChecker(); - -// Quick check for common issues -if (!window.audioCompatibilityChecker.isElectron && window.audioCompatibilityChecker.isFileProtocol) { - console.log('🎵 Audio issues detected! Run window.audioCompatibilityChecker.diagnoseAudioIssues() for full report'); -} - -console.log('🎵 Audio Compatibility Checker loaded'); -console.log('🎵 Run: window.audioCompatibilityChecker.diagnoseAudioIssues()'); \ No newline at end of file diff --git a/audio-validator.js b/audio-validator.js deleted file mode 100644 index f00d283..0000000 --- a/audio-validator.js +++ /dev/null @@ -1,143 +0,0 @@ -/** - * Audio File Validator - * This script tests which audio files can actually be loaded by the browser - */ - -async function validateAudioFiles() { - console.log('🎵 Starting audio file validation...'); - - const audioStructure = { - tasks: { - teasing: [ - 'enjoying-a-giant-cock.mp3', - 'horny-japanese-babe-japanese-sex.mp3', - 'long-and-hard-moan.mp3', - 'playing-her-pussy-with-a-dildo-japanese-sex.mp3', - 'u.mp3' - ], - intense: [ - 'bree-olson-screaming-orgasm-sound.mp3', - 'carmela-bing-screaming-orgasm-sound.mp3', - 'moaning-ringtone.mp3', - 'multiple-orgasms-with-creamy-pussy.mp3' - ], - instructions: [ - 'addict-to-my-tits-854x480p.mp3', - 'deeper.mp3', - 'you-love-to-goon.mp3' - ] - }, - punishments: { - denial: [ - 'addicted-to-my-tits-tit-worship-mesmerize-joi-mov.mp3', - 'dumb-gooner-bitch-4-big-tits.mp3', - 'you-will-be-left-thoughtless.mp3' - ], - mocking: [ - 'precise-denial.mp3', - 'punishment-episode-cockring-causes-cumshots-cumshots-gameplay-only.mp3', - 'quick-jerk-to-tits-in-pink-bra-1080p-ellie-idol.mp3', - 'stroke-your-goon-bud.mp3' - ] - }, - rewards: { - completion: ['u.mp3'] - } - }; - - const results = { - working: [], - failed: [], - total: 0 - }; - - for (const [category, subcategories] of Object.entries(audioStructure)) { - for (const [subcategory, files] of Object.entries(subcategories)) { - for (const file of files) { - const audioPath = `audio/${category}/${subcategory}/${file}`; - results.total++; - - try { - const canLoad = await testAudioFile(audioPath); - if (canLoad) { - results.working.push(audioPath); - console.log(`✅ ${audioPath} - OK`); - } else { - results.failed.push(audioPath); - console.log(`❌ ${audioPath} - FAILED`); - } - } catch (error) { - results.failed.push(audioPath); - console.log(`❌ ${audioPath} - ERROR: ${error.message}`); - } - - // Small delay to prevent browser overload - await new Promise(resolve => setTimeout(resolve, 100)); - } - } - } - - console.log('\n🎵 Audio Validation Results:'); - console.log(`✅ Working files: ${results.working.length}/${results.total}`); - console.log(`❌ Failed files: ${results.failed.length}/${results.total}`); - - if (results.failed.length > 0) { - console.log('\n❌ Failed files:'); - results.failed.forEach(file => console.log(` - ${file}`)); - } - - if (results.working.length > 0) { - console.log('\n✅ Working files:'); - results.working.forEach(file => console.log(` - ${file}`)); - } - - return results; -} - -async function testAudioFile(audioPath) { - return new Promise((resolve) => { - const audio = new Audio(audioPath); - let resolved = false; - - const cleanup = () => { - if (!resolved) { - resolved = true; - audio.pause(); - audio.src = ''; - } - }; - - audio.addEventListener('canplay', () => { - if (!resolved) { - cleanup(); - resolve(true); - } - }); - - audio.addEventListener('error', () => { - if (!resolved) { - cleanup(); - resolve(false); - } - }); - - // Timeout after 5 seconds - setTimeout(() => { - if (!resolved) { - cleanup(); - resolve(false); - } - }, 5000); - - // Start loading - audio.load(); - }); -} - -// Make functions available globally -window.audioValidator = { - validateAudioFiles, - testAudioFile -}; - -console.log('🎵 Audio validator loaded. Run: window.audioValidator.validateAudioFiles()'); \ No newline at end of file diff --git a/balanced-blue-theme.css b/balanced-blue-theme.css deleted file mode 100644 index 79e9156..0000000 --- a/balanced-blue-theme.css +++ /dev/null @@ -1,57 +0,0 @@ -/* Balanced Blue Theme - Saved Color Scheme */ -:root { - /* Color system - Blue accents with neutral backgrounds */ - --color-primary: #1e90ff; - --color-secondary: #0066cc; - --color-accent: #4da6ff; - --color-success: #28a745; - --color-warning: #ffc107; - --color-danger: #dc3545; - - /* Text colors */ - --text-primary: #ffffff; - --text-secondary: #e0e0e0; - --text-tertiary: #b0b0b0; - --text-muted: #808080; - - /* Background colors - Neutrals */ - --bg-primary: #0a0a0a; - --bg-secondary: #1a1a1a; - --bg-tertiary: #2a2a2a; - --bg-card: rgba(42, 42, 42, 0.8); - --bg-modal: rgba(26, 26, 26, 0.95); - - /* Border and shadow - Dark grays with blue accents */ - --border-color: rgba(255, 255, 255, 0.1); - --border-accent: rgba(30, 144, 255, 0.3); - --shadow-primary: 0 4px 12px rgba(0, 0, 0, 0.3); - --glow-primary: 0 0 20px rgba(30, 144, 255, 0.4); - - /* Font system */ - --font-xs: 0.75rem; - --font-sm: 0.875rem; - --font-base: 1rem; - --font-lg: 1.125rem; - --font-xl: 1.25rem; - --font-xxl: 1.5rem; - --font-xxxl: 2rem; - --font-xxxxl: 3rem; - - /* Spacing system */ - --space-xs: 0.25rem; - --space-sm: 0.5rem; - --space-base: 1rem; - --space-lg: 1.5rem; - --space-xl: 2rem; - --space-xxl: 3rem; -} - -/* Key styling notes for Balanced Blue Theme: - * - Backgrounds: Pure blacks and dark grays for excellent readability - * - Borders: Subtle white borders for clean separation - * - Blue accents: Professional tech blues - dodger blue, dark blue, light blue - * - Hover effects: Blue accent borders and subtle glows - * - Title: Clean blue gradient (dodger blue to dark blue) with animated glow - * - Progress bars: Professional blue gradient fills - * - Overall feel: Tech-sophisticated, clean, trustworthy, modern - */ \ No newline at end of file diff --git a/balanced-forest-green-theme.css b/balanced-forest-green-theme.css deleted file mode 100644 index 9ef7cd4..0000000 --- a/balanced-forest-green-theme.css +++ /dev/null @@ -1,57 +0,0 @@ -/* Balanced Forest Green Theme - Saved Color Scheme */ -:root { - /* Color system - Forest green accents with neutral backgrounds */ - --color-primary: #228b22; - --color-secondary: #006400; - --color-accent: #32cd32; - --color-success: #28a745; - --color-warning: #ffc107; - --color-danger: #dc3545; - - /* Text colors */ - --text-primary: #ffffff; - --text-secondary: #e0e0e0; - --text-tertiary: #b0b0b0; - --text-muted: #808080; - - /* Background colors - Neutrals */ - --bg-primary: #0a0a0a; - --bg-secondary: #1a1a1a; - --bg-tertiary: #2a2a2a; - --bg-card: rgba(42, 42, 42, 0.8); - --bg-modal: rgba(26, 26, 26, 0.95); - - /* Border and shadow - Dark grays with forest green accents */ - --border-color: rgba(255, 255, 255, 0.1); - --border-accent: rgba(34, 139, 34, 0.3); - --shadow-primary: 0 4px 12px rgba(0, 0, 0, 0.3); - --glow-primary: 0 0 20px rgba(34, 139, 34, 0.4); - - /* Font system */ - --font-xs: 0.75rem; - --font-sm: 0.875rem; - --font-base: 1rem; - --font-lg: 1.125rem; - --font-xl: 1.25rem; - --font-xxl: 1.5rem; - --font-xxxl: 2rem; - --font-xxxxl: 3rem; - - /* Spacing system */ - --space-xs: 0.25rem; - --space-sm: 0.5rem; - --space-base: 1rem; - --space-lg: 1.5rem; - --space-xl: 2rem; - --space-xxl: 3rem; -} - -/* Key styling notes for Balanced Forest Green Theme: - * - Backgrounds: Pure blacks and dark grays for excellent readability - * - Borders: Subtle white borders for clean separation - * - Forest green accents: Natural, earthy greens - forest green, dark green, lime green - * - Hover effects: Forest green accent borders and subtle glows - * - Title: Natural forest green gradient with animated glow - * - Progress bars: Organic green gradient fills - * - Overall feel: Natural, organic, earthy, calming forest environment - */ \ No newline at end of file diff --git a/balanced-purple-theme.css b/balanced-purple-theme.css deleted file mode 100644 index 97ed2cd..0000000 --- a/balanced-purple-theme.css +++ /dev/null @@ -1,57 +0,0 @@ -/* Balanced Purple Theme - Saved Color Scheme */ -:root { - /* Color system - Purple accents with neutral backgrounds */ - --color-primary: #8a2be2; - --color-secondary: #da70d6; - --color-accent: #ba55d3; - --color-success: #28a745; - --color-warning: #ffc107; - --color-danger: #dc3545; - - /* Text colors */ - --text-primary: #ffffff; - --text-secondary: #e0e0e0; - --text-tertiary: #b0b0b0; - --text-muted: #808080; - - /* Background colors - Neutrals with subtle purple hints */ - --bg-primary: #0a0a0a; - --bg-secondary: #1a1a1a; - --bg-tertiary: #2a2a2a; - --bg-card: rgba(42, 42, 42, 0.8); - --bg-modal: rgba(26, 26, 26, 0.95); - - /* Border and shadow - Dark grays with purple accents */ - --border-color: rgba(255, 255, 255, 0.1); - --border-accent: rgba(138, 43, 226, 0.3); - --shadow-primary: 0 4px 12px rgba(0, 0, 0, 0.3); - --glow-primary: 0 0 20px rgba(138, 43, 226, 0.4); - - /* Font system */ - --font-xs: 0.75rem; - --font-sm: 0.875rem; - --font-base: 1rem; - --font-lg: 1.125rem; - --font-xl: 1.25rem; - --font-xxl: 1.5rem; - --font-xxxl: 2rem; - --font-xxxxl: 3rem; - - /* Spacing system */ - --space-xs: 0.25rem; - --space-sm: 0.5rem; - --space-base: 1rem; - --space-lg: 1.5rem; - --space-xl: 2rem; - --space-xxl: 3rem; -} - -/* Key styling notes for Balanced Purple Theme: - * - Backgrounds: Pure blacks and dark grays for excellent readability - * - Borders: Subtle white borders for clean separation - * - Purple accents: Used strategically for buttons, highlights, and interactive elements - * - Hover effects: Purple accent borders and subtle glows - * - Title: Purple gradient with animated glow - * - Progress bars: Purple gradient fills - * - Overall feel: Sophisticated, readable, with strategic purple branding - */ \ No newline at end of file diff --git a/balanced-red-theme.css b/balanced-red-theme.css deleted file mode 100644 index 19a0b12..0000000 --- a/balanced-red-theme.css +++ /dev/null @@ -1,57 +0,0 @@ -/* Balanced Red/Crimson Theme - Saved Color Scheme (Cool Reds) */ -:root { - /* Color system - Red accents with neutral backgrounds */ - --color-primary: #dc143c; - --color-secondary: #b91c3c; - --color-accent: #e53e5a; - --color-success: #28a745; - --color-warning: #ffc107; - --color-danger: #dc3545; - - /* Text colors */ - --text-primary: #ffffff; - --text-secondary: #e0e0e0; - --text-tertiary: #b0b0b0; - --text-muted: #808080; - - /* Background colors - Neutrals */ - --bg-primary: #0a0a0a; - --bg-secondary: #1a1a1a; - --bg-tertiary: #2a2a2a; - --bg-card: rgba(42, 42, 42, 0.8); - --bg-modal: rgba(26, 26, 26, 0.95); - - /* Border and shadow - Dark grays with red accents */ - --border-color: rgba(255, 255, 255, 0.1); - --border-accent: rgba(220, 20, 60, 0.3); - --shadow-primary: 0 4px 12px rgba(0, 0, 0, 0.3); - --glow-primary: 0 0 20px rgba(220, 20, 60, 0.4); - - /* Font system */ - --font-xs: 0.75rem; - --font-sm: 0.875rem; - --font-base: 1rem; - --font-lg: 1.125rem; - --font-xl: 1.25rem; - --font-xxl: 1.5rem; - --font-xxxl: 2rem; - --font-xxxxl: 3rem; - - /* Spacing system */ - --space-xs: 0.25rem; - --space-sm: 0.5rem; - --space-base: 1rem; - --space-lg: 1.5rem; - --space-xl: 2rem; - --space-xxl: 3rem; -} - -/* Key styling notes for Balanced Red/Crimson Theme: - * - Backgrounds: Pure blacks and dark grays for excellent readability - * - Borders: Subtle white borders for clean separation - * - Red accents: Cool reds without orange tones - crimson, dark red, rose red - * - Hover effects: Red accent borders and subtle glows - * - Title: Cool red gradient (crimson to dark red) with animated glow - * - Progress bars: Cool red gradient fills - * - Overall feel: Bold, commanding, but balanced with neutral backgrounds - */ \ No newline at end of file diff --git a/clear-audio-debug.js b/clear-audio-debug.js deleted file mode 100644 index 250d2e4..0000000 --- a/clear-audio-debug.js +++ /dev/null @@ -1,55 +0,0 @@ -// Audio Debug Script - Clear corrupted audio data and trigger fresh scan - -console.log('🧹 Starting comprehensive audio cleanup...'); - -// Clear existing customAudio data completely and restart fresh -if (window.game && window.game.dataManager) { - console.log('🗑️ Clearing all existing audio data to start fresh...'); - - // Completely reset audio storage - window.game.dataManager.set('customAudio', { background: [], ambient: [] }); - console.log('✅ Cleared all customAudio storage'); - - // Clear any cached audio library - if (window.game.audioManager) { - window.game.audioManager.audioLibrary = { - background: { general: [] } - }; - console.log('✅ Cleared audio library cache'); - } - - // Now trigger a fresh directory scan if available - if (window.game.audioManager && window.game.audioManager.scanAudioDirectories) { - console.log('🔍 Triggering fresh directory scan...'); - window.game.audioManager.scanAudioDirectories().then((scannedFiles) => { - console.log(`✅ Fresh scan completed - found ${scannedFiles.length} files`); - - // Refresh the audio manager - return window.game.audioManager.refreshAudioLibrary(); - }).then(() => { - console.log('✅ Audio library refreshed with clean data'); - - // Refresh the audio gallery - if (window.game.loadAudioGallery) { - window.game.loadAudioGallery(); - console.log('✅ Audio gallery refreshed'); - } - }).catch(error => { - console.error('❌ Error during fresh scan:', error); - }); - } else { - console.log('⚠️ Directory scanning not available - try the "Scan Directories" button in Manage Audio'); - - // Just refresh what we have - if (window.game.audioManager) { - window.game.audioManager.refreshAudioLibrary().then(() => { - console.log('✅ Audio library refreshed'); - }); - } - } - -} else { - console.error('❌ Game or dataManager not available'); -} - -console.log('🎯 Cleanup script completed. Check the console for results and try playing audio.'); \ No newline at end of file diff --git a/clear-audio-storage.js b/clear-audio-storage.js deleted file mode 100644 index 117c158..0000000 --- a/clear-audio-storage.js +++ /dev/null @@ -1,33 +0,0 @@ -// Clear Audio Storage Script - Reset all audio data to start fresh - -console.log('🧹 Clearing all audio storage data...'); - -// Clear all audio-related storage -if (window.game && window.game.dataManager) { - console.log('🗑️ Clearing customAudio storage...'); - window.game.dataManager.set('customAudio', { background: [], ambient: [] }); - - console.log('🗑️ Clearing audio library cache...'); - if (window.game.audioManager) { - window.game.audioManager.audioLibrary = { - background: { general: [] } - }; - } - - console.log('🔄 Refreshing audio library...'); - if (window.game.audioManager) { - window.game.audioManager.refreshAudioLibrary().then(() => { - console.log('✅ Audio library refreshed'); - - // Refresh the UI - if (window.game.loadAudioGallery) { - window.game.loadAudioGallery(); - console.log('✅ Audio gallery refreshed'); - } - }); - } - - console.log('✅ All audio storage cleared successfully'); -} else { - console.error('❌ Game or dataManager not available'); -} \ No newline at end of file diff --git a/debug-audio-test.js b/debug-audio-test.js deleted file mode 100644 index 40fb96f..0000000 --- a/debug-audio-test.js +++ /dev/null @@ -1,147 +0,0 @@ -/** - * Audio Overlap Debug Test Script - * - * This script helps test that background sounds stop properly when progressing through tasks. - * - * To use: - * 1. Start the game and begin playing - * 2. Open the browser console (F12) - * 3. Copy and paste this script into the console - * 4. Press Enter to run the test - * - * The test will simulate rapid task progression and monitor for audio overlaps. - */ - -console.log('🎵 Starting Audio Overlap Test...'); - -// Function to test audio stopping -function testAudioStopping() { - if (!window.game || !window.game.audioManager) { - console.error('❌ Game or AudioManager not available'); - return; - } - - const audioManager = window.game.audioManager; - - console.log('🎵 Testing audio category stopping...'); - - // Test rapid audio switching - let testCount = 0; - const maxTests = 5; - - const testInterval = setInterval(() => { - testCount++; - console.log(`🎵 Test ${testCount}/${maxTests}: Playing task audio...`); - - // Stop all audio first - audioManager.stopAllImmediate(); - - // Wait a bit, then play new audio - setTimeout(() => { - audioManager.playTaskAudio('teasing', { fadeIn: 500, loop: true }); - - // Check how many audio elements are playing after a short delay - setTimeout(() => { - const currentlyPlaying = audioManager.getCurrentlyPlaying(); - const playingCount = Object.keys(currentlyPlaying).length; - - console.log(`🎵 Test ${testCount}: ${playingCount} audio tracks currently playing`); - console.log('🎵 Playing audio details:', currentlyPlaying); - - if (playingCount > 1) { - console.warn(`⚠️ WARNING: ${playingCount} tracks playing simultaneously!`); - } else { - console.log('✅ Audio overlap test passed'); - } - }, 100); - }, 50); - - if (testCount >= maxTests) { - clearInterval(testInterval); - console.log('🎵 Audio overlap test completed'); - - // Clean up - setTimeout(() => { - audioManager.stopAllImmediate(); - console.log('🎵 Test cleanup completed'); - }, 2000); - } - }, 1000); -} - -// Function to monitor audio during actual gameplay -function monitorGameplayAudio() { - if (!window.game || !window.game.audioManager) { - console.error('❌ Game or AudioManager not available'); - return; - } - - console.log('🎵 Starting gameplay audio monitoring...'); - console.log('🎵 Quickly complete or skip several tasks to test audio overlap prevention'); - - // Monitor audio every 500ms - const monitorInterval = setInterval(() => { - const currentlyPlaying = window.game.audioManager.getCurrentlyPlaying(); - const playingCount = Object.keys(currentlyPlaying).length; - - if (playingCount > 1) { - console.warn(`⚠️ AUDIO OVERLAP DETECTED: ${playingCount} tracks playing!`); - console.log('🎵 Overlapping audio details:', currentlyPlaying); - } else if (playingCount === 1) { - console.log(`✅ Single audio track playing (normal)`); - } - }, 500); - - // Stop monitoring after 30 seconds - setTimeout(() => { - clearInterval(monitorInterval); - console.log('🎵 Audio monitoring stopped'); - }, 30000); - - return monitorInterval; -} - -// Function to test rapid task progression simulation -function simulateRapidProgression() { - if (!window.game || !window.game.gameState || !window.game.gameState.isRunning) { - console.error('❌ Game not running - start a game first'); - return; - } - - console.log('🎵 Simulating rapid task progression...'); - - let progressCount = 0; - const maxProgress = 3; - - const progressInterval = setInterval(() => { - progressCount++; - console.log(`🎵 Rapid progression test ${progressCount}/${maxProgress}`); - - // Simulate completing a task (this should stop audio and start new audio) - if (window.game.gameState.isRunning) { - window.game.completeTask(); - } - - if (progressCount >= maxProgress) { - clearInterval(progressInterval); - console.log('🎵 Rapid progression test completed'); - } - }, 200); // Very fast progression to test overlap -} - -// Run the tests -console.log('🎵 Audio Debug Test Menu:'); -console.log('🎵 1. Run testAudioStopping() - Tests basic audio stopping'); -console.log('🎵 2. Run monitorGameplayAudio() - Monitors for overlaps during gameplay'); -console.log('🎵 3. Run simulateRapidProgression() - Simulates rapid task progression'); -console.log('🎵 Example: testAudioStopping()'); - -// Make functions available globally for manual testing -window.audioDebugTest = { - testAudioStopping, - monitorGameplayAudio, - simulateRapidProgression -}; - -console.log('🎵 Functions available as window.audioDebugTest.*'); -console.log('🎵 Quick test: window.audioDebugTest.testAudioStopping()'); \ No newline at end of file diff --git a/debug-video.js b/debug-video.js deleted file mode 100644 index 1fb8766..0000000 --- a/debug-video.js +++ /dev/null @@ -1,49 +0,0 @@ -// Debug script to test video player integration -console.log('🔍 Testing video player integration...'); - -// Test if button exists -const videoBtn = document.getElementById('manage-video-btn'); -console.log('Video button exists:', !!videoBtn); - -// Test if video management screen exists -const videoScreen = document.getElementById('video-management-screen'); -console.log('Video management screen exists:', !!videoScreen); - -// Test if VideoPlayerManager class is available -console.log('VideoPlayerManager class available:', typeof window.VideoPlayerManager !== 'undefined'); - -// Test if showScreen function is available -console.log('showScreen function available:', typeof window.game?.showScreen === 'function'); - -// Manual button click test -if (videoBtn) { - console.log('✅ Button found, adding click test...'); - videoBtn.addEventListener('click', () => { - console.log('🎬 Video button clicked!'); - - // Try to show the video management screen - if (window.game && typeof window.game.showScreen === 'function') { - console.log('Calling showScreen...'); - window.game.showScreen('video-management-screen'); - } else { - console.error('❌ showScreen function not available'); - } - }); -} else { - console.error('❌ Video button not found'); -} - -// Test function directly -function testVideoScreen() { - console.log('🧪 Testing direct screen switch...'); - if (window.game && typeof window.game.showScreen === 'function') { - window.game.showScreen('video-management-screen'); - } else { - console.error('❌ Game instance or showScreen not available'); - } -} - -// Make test function available globally -window.testVideoScreen = testVideoScreen; - -console.log('✅ Debug script loaded. Try: window.testVideoScreen()'); \ No newline at end of file diff --git a/electron-audio-debug.js b/electron-audio-debug.js deleted file mode 100644 index 4ad16fd..0000000 --- a/electron-audio-debug.js +++ /dev/null @@ -1,105 +0,0 @@ -/** - * Electron Audio Path Debug Script - * Run this in the console to debug audio path issues in Electron - */ - -function debugElectronAudioPaths() { - console.log('🔧 Electron Audio Path Debug'); - console.log('=' .repeat(50)); - - console.log('Environment Info:'); - console.log('- Is Electron:', window.electronAPI !== undefined); - console.log('- Current URL:', window.location.href); - console.log('- Current Protocol:', window.location.protocol); - console.log('- Current Directory:', window.location.href.replace('/index.html', '')); - - // Test basic audio creation - console.log('\n🎵 Testing Basic Audio Creation:'); - try { - const testAudio = new Audio(); - console.log('✅ Audio element created successfully'); - console.log('- Initial src:', testAudio.src); - - // Test setting a simple relative path - testAudio.src = 'audio/tasks/teasing/u.mp3'; - console.log('- After setting relative path:', testAudio.src); - - // Test setting an absolute file path - const absolutePath = window.location.href.replace('/index.html', '') + '/audio/tasks/teasing/u.mp3'; - testAudio.src = absolutePath; - console.log('- After setting absolute path:', testAudio.src); - - testAudio.src = ''; - } catch (error) { - console.error('❌ Error creating audio element:', error); - } - - // Test actual file access - console.log('\n📁 Testing File Access:'); - - const testPaths = [ - 'audio/tasks/teasing/u.mp3', - './audio/tasks/teasing/u.mp3', - window.location.href.replace('/index.html', '') + '/audio/tasks/teasing/u.mp3' - ]; - - testPaths.forEach((path, index) => { - console.log(`\nTest ${index + 1}: ${path}`); - - const audio = new Audio(); - - audio.addEventListener('loadstart', () => { - console.log(` ✅ Load started for: ${path}`); - }); - - audio.addEventListener('canplay', () => { - console.log(` ✅ Can play: ${path}`); - audio.src = ''; // Clean up - }); - - audio.addEventListener('error', (e) => { - console.log(` ❌ Error loading: ${path}`); - console.log(` Error details:`, { - error: e.target.error, - src: e.target.src, - networkState: e.target.networkState, - readyState: e.target.readyState - }); - }); - - try { - audio.src = path; - setTimeout(() => { - if (audio.readyState === 0 && audio.networkState !== 2) { - console.log(` ⏰ Timeout for: ${path}`); - } - }, 2000); - } catch (error) { - console.log(` ❌ Exception setting src: ${error.message}`); - } - }); - - // Test if electronAPI is available and working - if (window.electronAPI) { - console.log('\n⚡ Testing Electron API:'); - - window.electronAPI.fileExists('audio/tasks/teasing/u.mp3').then(exists => { - console.log('- File exists (relative):', exists); - }).catch(err => { - console.log('- Error checking file existence:', err); - }); - - window.electronAPI.getAppPath().then(appPath => { - console.log('- App path:', appPath); - }).catch(err => { - console.log('- Error getting app path:', err); - }); - } -} - -// Auto-run the debug -console.log('🔧 Electron Audio Debug loaded. Running automatic test...'); -debugElectronAudioPaths(); - -// Make function available globally -window.debugElectronAudioPaths = debugElectronAudioPaths; \ No newline at end of file diff --git a/index.html b/index.html index 91af99e..0df3021 100644 --- a/index.html +++ b/index.html @@ -486,13 +486,28 @@
-

🎥 Import Video Files

-
- - - - - +

🎥 Video Library Management

+

+ Link external directories to build your video library. All videos are scanned recursively (including subdirectories). +

+ + +
+

� Linked Directories

+
+ + + +
+
+ +
+
+ + +
+ 0 videos total + 0 directories linked
💻 Desktop: Native file dialogs • Supports MP4, WebM, OGV, MOV formats @@ -511,39 +526,20 @@
diff --git a/src/features/video/videoPlayerManager.js b/src/features/video/videoPlayerManager.js index feb5bbf..ceecb2e 100644 --- a/src/features/video/videoPlayerManager.js +++ b/src/features/video/videoPlayerManager.js @@ -148,24 +148,21 @@ class VideoPlayerManager { try { // In Electron environment, use the desktop file manager if (window.electronAPI && window.desktopFileManager) { - // Map category names to match file manager - const dirCategory = category === 'task' ? 'tasks' : - category === 'reward' ? 'rewards' : - category === 'punishment' ? 'punishments' : category; - const videos = await window.desktopFileManager.scanDirectoryForVideos(dirCategory); - this.videoLibrary[category] = videos; + // Use unified video library - get all videos and filter by category if needed + const allVideos = window.desktopFileManager.getAllVideos(); + + // For now, just use all videos for any category since we removed categories + // In the future, we could add tags or other filtering mechanisms + this.videoLibrary[category] = allVideos; } else { - // In browser environment, try to load from localStorage - const storedVideos = JSON.parse(localStorage.getItem('videoFiles') || '{}'); - const dirCategory = category === 'task' ? 'tasks' : - category === 'reward' ? 'rewards' : - category === 'punishment' ? 'punishments' : category; - this.videoLibrary[category] = storedVideos[dirCategory] || []; + // In browser environment, try to load from unified storage + const unifiedData = JSON.parse(localStorage.getItem('unifiedVideoLibrary') || '{}'); + this.videoLibrary[category] = unifiedData.allVideos || []; } - console.log(`📹 Found ${this.videoLibrary[category].length} ${category} videos`); + console.log(`📹 Found ${this.videoLibrary[category].length} ${category} videos (from unified library)`); } catch (error) { - console.warn(`⚠️ Could not scan ${category} videos:`, error); + console.warn(`⚠️ Could not load ${category} videos:`, error); this.videoLibrary[category] = []; } } diff --git a/src/styles/styles-original-backup.css b/src/styles/styles-original-backup.css deleted file mode 100644 index 3a4d7a7..0000000 --- a/src/styles/styles-original-backup.css +++ /dev/null @@ -1,2931 +0,0 @@ -/* Reset and base styles */ -* { - margin: 0; - padding: 0; - box-sizing: border-box; -} - -body { - font-family: 'Arial', sans-serif; - background: linear-gradient(135deg, #667eea 0%, #764ba2 100%); - min-height: 100vh; - display: flex; - align-items: center; - justify-content: center; -} - -.game-container { - background: white; - border-radius: 15px; - box-shadow: 0 20px 40px rgba(0, 0, 0, 0.1); - width: 95%; - max-width: 1400px; /* Increased from 800px for larger screens */ - min-width: 780px; /* Ensure minimum usable width */ - min-height: 600px; - overflow: hidden; - margin: 10px auto; /* Center and add some margin */ -} - -/* Header */ -.game-header { - background: linear-gradient(135deg, #4facfe 0%, #00f2fe 100%); - color: white; - padding: 20px; - text-align: center; - position: relative; - display: flex; - align-items: center; - justify-content: center; -} - -.game-header h1 { - font-size: 2em; - margin: 0; -} - -.tagline { - font-size: 1.2em; - color: #666; - font-style: italic; - margin: 10px 0 20px 0; - opacity: 0.9; -} - -/* Compact Timer (top-right corner) */ -.timer-compact { - position: absolute; - top: 10px; - right: 80px; - display: flex; - align-items: center; - gap: 5px; - font-size: 0.9em; - background: rgba(0, 0, 0, 0.1); - padding: 5px 10px; - border-radius: 15px; - backdrop-filter: blur(5px); -} - -.timer { - font-weight: bold; - font-family: 'Courier New', monospace; -} - -.timer-status { - font-size: 0.8em; - opacity: 0.8; -} - -/* Compact Music Controls (expandable on hover) */ -.music-controls-compact { - position: absolute; - top: 10px; - right: 20px; -} - -.music-icon-btn { - background: rgba(0, 0, 0, 0.1); - border: none; - color: white; - font-size: 1.5em; - padding: 8px; - border-radius: 50%; - cursor: pointer; - transition: all 0.3s ease; - backdrop-filter: blur(5px); - width: 45px; - height: 45px; - display: flex; - align-items: center; - justify-content: center; -} - -.music-icon-btn:hover { - background: rgba(255, 255, 255, 0.2); - transform: scale(1.1); -} - -/* Expandable Music Panel */ -.music-panel-expanded { - position: absolute; - top: 55px; - right: 0; - background: rgba(255, 255, 255, 0.95); - color: #333; - border-radius: 10px; - padding: 15px; - box-shadow: 0 5px 20px rgba(0, 0, 0, 0.2); - backdrop-filter: blur(10px); - opacity: 0; - visibility: hidden; - transform: translateY(-10px); - transition: all 0.3s ease; - min-width: 200px; - z-index: 1000; -} - -.music-controls-compact:hover .music-panel-expanded { - opacity: 1; - visibility: visible; - transform: translateY(0); -} - -.music-row { - display: flex; - align-items: center; - justify-content: center; - gap: 10px; - margin-bottom: 10px; -} - -.music-row:last-child { - margin-bottom: 0; -} - -.music-btn-small { - background: #007bff; - border: none; - color: white; - font-size: 1em; - padding: 6px 10px; - border-radius: 5px; - cursor: pointer; - transition: all 0.2s ease; - min-width: 35px; -} - -.music-btn-small:hover { - background: #0056b3; - transform: scale(1.05); -} - -.track-dropdown-compact { - background: white; - border: 1px solid #ddd; - border-radius: 5px; - padding: 5px 8px; - font-size: 0.9em; - width: 100%; - cursor: pointer; -} - -.volume-control-compact { - display: flex; - align-items: center; - gap: 8px; - width: 100%; -} - -.volume-icon { - font-size: 1em; -} - -.volume-slider-compact { - flex: 1; - height: 4px; - background: #ddd; - border-radius: 2px; - outline: none; - cursor: pointer; -} - -.volume-slider-compact::-webkit-slider-thumb { - appearance: none; - width: 16px; - height: 16px; - background: #007bff; - border-radius: 50%; - cursor: pointer; -} - -.volume-percent { - font-size: 0.8em; - min-width: 30px; - text-align: center; -} - -.music-status-compact { - text-align: center; - font-size: 0.8em; - color: #666; - font-style: italic; -} - -/* Data Management Controls */ -.data-controls { - display: flex; - gap: 10px; - margin: 10px 0; - flex-wrap: wrap; - justify-content: center; -} - -.data-btn, .btn-secondary { - background: rgba(255, 255, 255, 0.2); - border: 2px solid rgba(255, 255, 255, 0.3); - color: white; - padding: 8px 16px; - border-radius: 8px; - cursor: pointer; - font-size: 0.9em; - transition: all 0.3s ease; -} - -.data-btn:hover, .btn-secondary:hover { - background: rgba(255, 255, 255, 0.3); - transform: translateY(-2px); -} - -/* Statistics Modal */ -.modal { - position: fixed; - z-index: 1000; - left: 0; - top: 0; - width: 100%; - height: 100%; - background-color: rgba(0, 0, 0, 0.7); - backdrop-filter: blur(5px); -} - -.modal-content { - background: var(--card-bg); - margin: 5% auto; - padding: 0; - border-radius: 16px; - width: 90%; - max-width: 800px; - box-shadow: 0 20px 60px rgba(0, 0, 0, 0.4); - animation: modalSlideIn 0.3s ease; -} - -@keyframes modalSlideIn { - from { transform: translateY(-50px); opacity: 0; } - to { transform: translateY(0); opacity: 1; } -} - -.modal-header { - display: flex; - justify-content: space-between; - align-items: center; - padding: 20px 30px; - border-bottom: 2px solid var(--primary-color); - background: linear-gradient(135deg, var(--primary-color), var(--primary-dark)); - color: white; - border-radius: 16px 16px 0 0; -} - -.modal-header h2 { - margin: 0; - font-size: 1.5em; -} - -.close { - font-size: 28px; - font-weight: bold; - cursor: pointer; - opacity: 0.8; - transition: opacity 0.3s ease; -} - -.close:hover { - opacity: 1; - transform: scale(1.1); -} - -.modal-body { - padding: 30px; -} - -.stats-grid { - display: grid; - grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); - gap: 20px; - margin-bottom: 30px; -} - -.stat-card { - background: rgba(255, 255, 255, 0.05); - border: 2px solid rgba(255, 255, 255, 0.1); - border-radius: 12px; - padding: 20px; - text-align: center; - transition: all 0.3s ease; -} - -.stat-card:hover { - border-color: var(--primary-color); - transform: translateY(-2px); - box-shadow: 0 8px 25px rgba(0, 0, 0, 0.2); -} - -.stat-card h3 { - margin: 0 0 10px 0; - font-size: 1em; - color: var(--text-color); - opacity: 0.8; -} - -.stat-value { - font-size: 2.5em; - font-weight: bold; - color: var(--primary-color); - line-height: 1; -} - -.stats-actions { - display: flex; - gap: 15px; - justify-content: center; - flex-wrap: wrap; -} - -.btn-warning { - background: #ff6b35; - border-color: #ff6b35; -} - -.btn-warning:hover { - background: #e55a2e; -} - -/* Notification System */ -.notification { - position: fixed; - top: 20px; - right: 20px; - background: var(--card-bg); - border: 2px solid var(--primary-color); - color: var(--text-color); - padding: 15px 20px; - border-radius: 8px; - font-weight: 500; - transform: translateX(400px); - opacity: 0; - transition: all 0.3s ease; - z-index: 1001; - box-shadow: 0 8px 25px rgba(0, 0, 0, 0.3); -} - -.notification.show { - transform: translateX(0); - opacity: 1; -} - -.notification.success { - border-color: #28a745; - background: rgba(40, 167, 69, 0.1); -} - -.notification.error { - border-color: #dc3545; - background: rgba(220, 53, 69, 0.1); -} - -.notification.info { - border-color: var(--primary-color); - background: rgba(var(--primary-color-rgb), 0.1); -} - -/* Streak Bonus Notification */ -.streak-bonus-notification { - position: fixed; - top: 50%; - left: 50%; - transform: translate(-50%, -50%) scale(0.8); - opacity: 0; - background: linear-gradient(135deg, #ff6b35, #f7931e); - color: white; - padding: 20px; - border-radius: 15px; - text-align: center; - box-shadow: 0 10px 30px rgba(255, 107, 53, 0.4); - z-index: 1002; - transition: all 0.3s ease; - backdrop-filter: blur(10px); - border: 2px solid rgba(255, 255, 255, 0.2); -} - -.streak-bonus-notification.show { - transform: translate(-50%, -50%) scale(1); - opacity: 1; -} - -.streak-bonus-content { - display: flex; - align-items: center; - gap: 15px; -} - -.streak-icon { - font-size: 2.5em; - animation: fireFlicker 1s ease-in-out infinite alternate; -} - -.streak-text { - text-align: left; -} - -.streak-title { - font-size: 1.2em; - font-weight: bold; - margin-bottom: 5px; - text-shadow: 0 1px 2px rgba(0, 0, 0, 0.3); -} - -.streak-bonus { - font-size: 1em; - opacity: 0.9; - font-weight: 500; -} - -@keyframes fireFlicker { - 0% { transform: rotate(-2deg) scale(1); } - 100% { transform: rotate(2deg) scale(1.05); } -} - -/* Streak Milestone Styling */ -.streak-stat.streak-milestone { - background: linear-gradient(45deg, rgba(255, 107, 53, 0.1), rgba(247, 147, 30, 0.1)); - border-radius: 8px; - padding: 5px 8px; - border: 1px solid rgba(255, 107, 53, 0.3); - animation: streakGlow 2s ease-in-out infinite alternate; -} - -@keyframes streakGlow { - 0% { box-shadow: 0 0 5px rgba(255, 107, 53, 0.3); } - 100% { box-shadow: 0 0 15px rgba(255, 107, 53, 0.5); } -} -.audio-bar:nth-child(4) { animation-delay: 0.6s; } -.audio-bar:nth-child(5) { animation-delay: 0.8s; } - -@keyframes audioWave { - 0%, 100% { height: 4px; } - 50% { height: 16px; } -} - -/* Desktop Application Styles */ -.desktop-mode .upload-controls { - display: flex; - gap: 10px; - flex-wrap: wrap; - margin-bottom: 10px; -} - -.desktop-mode .upload-controls .btn { - flex: 1; - min-width: 180px; -} - -.desktop-only { - display: none; -} - -.desktop-mode .desktop-only { - display: inline-block; -} - -.desktop-feature { - display: none; -} - -.desktop-mode .desktop-feature { - display: inline; -} - -.web-feature { - display: inline; -} - -.desktop-mode .web-feature { - display: none; -} - -/* Enhanced button styling for desktop */ -.desktop-mode .btn { - padding: 12px 20px; - font-size: 14px; - font-weight: 500; - border-radius: 6px; - transition: all 0.2s ease; -} - -.desktop-mode .btn:hover { - transform: translateY(-1px); - box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15); -} - -.desktop-mode .btn-primary { - background: linear-gradient(135deg, #007bff, #0056b3); - border: none; - color: white; -} - -.desktop-mode .btn-warning { - background: linear-gradient(135deg, #ffc107, #e0a800); - border: none; - color: #212529; -} - -/* Desktop-specific upload section */ -.desktop-mode .upload-section h3 { - color: var(--primary-color); - margin-bottom: 15px; - font-size: 18px; - display: flex; - align-items: center; - gap: 8px; -} - -.desktop-mode .upload-info { - font-size: 13px; - color: var(--text-secondary); - font-style: italic; - margin-top: 8px; -} - -/* Responsive design for music controls */ -@media (max-width: 768px) { - .game-header { - flex-direction: column; - gap: 15px; - } - - .game-header h1 { - font-size: 1.6em; - } - - .timer-container { - position: static; - transform: none; - } - - .music-controls { - justify-content: center; - gap: 10px; - } - - .track-dropdown { - min-width: 120px; - font-size: 0.8em; - } - - .volume-control { - padding: 4px 8px; - } - - .volume-slider { - width: 60px; - } - - .music-status { - display: none; /* Hide on mobile to save space */ - } -} - -@media (max-width: 480px) { - .music-controls { - flex-wrap: wrap; - justify-content: center; - } - - .track-dropdown { - order: 3; - flex-basis: 100%; - margin-top: 5px; - } -} - -.timer { - font-family: 'Courier New', monospace; - font-size: 1.5em; - font-weight: bold; -} - -.timer-status { - font-size: 0.9em; - opacity: 0.8; -} - -/* Screen management */ -.screen { - display: none; - padding: 20px; - text-align: center; - min-height: 500px; -} - -.screen.active { - display: block; -} - -/* Start screen */ -#start-screen h2 { - color: #333; - margin-bottom: 15px; -} - -#start-screen p { - color: #666; - margin-bottom: 25px; - font-size: 1.1em; -} - -/* Theme Selector */ -.theme-selector { - margin-bottom: 25px; -} - -.theme-label { - display: block; - margin-bottom: 10px; - font-size: 1.1em; - font-weight: 600; - color: #333; -} - -.theme-dropdown { - padding: 10px 15px; - font-size: 1em; - border: 2px solid #ddd; - border-radius: 8px; - background: white; - cursor: pointer; - min-width: 200px; - transition: border-color 0.3s ease; -} - -.theme-dropdown:hover { - border-color: #007bff; -} - -.theme-dropdown:focus { - outline: none; - border-color: #007bff; - box-shadow: 0 0 0 3px rgba(0, 123, 255, 0.1); -} - -/* Task Management Screen */ -#task-management-screen h2 { - color: #333; - margin-bottom: 25px; -} - -.task-editor-section { - background: #f8f9fa; - border-radius: 10px; - padding: 20px; - margin-bottom: 25px; -} - -.task-editor-section h3 { - color: #333; - margin-bottom: 15px; - font-size: 1.2em; -} - -.task-input-group { - margin-bottom: 15px; -} - -.task-input-group label { - display: block; - margin-bottom: 5px; - font-weight: 600; - color: #555; -} - -.task-input-group textarea, -.task-input-group select { - width: 100%; - padding: 10px; - border: 2px solid #ddd; - border-radius: 6px; - font-size: 1em; - transition: border-color 0.3s ease; -} - -.task-input-group textarea:focus, -.task-input-group select:focus { - outline: none; - border-color: #007bff; - box-shadow: 0 0 0 3px rgba(0, 123, 255, 0.1); -} - -.task-list-section { - margin-bottom: 25px; -} - -.task-list-section h3 { - color: #333; - margin-bottom: 15px; - font-size: 1.2em; -} - -.task-tabs { - display: flex; - margin-bottom: 15px; - border-bottom: 2px solid #ddd; -} - -.tab-btn { - padding: 10px 20px; - border: none; - background: none; - cursor: pointer; - font-size: 1em; - font-weight: 600; - color: #666; - border-bottom: 3px solid transparent; - transition: all 0.3s ease; -} - -.tab-btn.active { - color: #007bff; - border-bottom-color: #007bff; -} - -.tab-btn:hover { - color: #007bff; -} - -.task-list { - display: none; - max-height: 300px; - overflow-y: auto; - border: 1px solid #ddd; - border-radius: 6px; - background: white; -} - -.task-list.active { - display: block; -} - -.task-item { - padding: 15px; - border-bottom: 1px solid #eee; - display: flex; - justify-content: space-between; - align-items: flex-start; -} - -.task-item:last-child { - border-bottom: none; -} - -.task-text-display { - flex: 1; - margin-right: 15px; - line-height: 1.4; -} - -.task-difficulty-display { - font-size: 0.85em; - color: #666; - margin: 5px 15px 5px 0; - font-weight: bold; -} - -.task-actions { - display: flex; - gap: 8px; -} - -.btn-small { - padding: 5px 10px; - font-size: 0.85em; - min-width: auto; -} - -.management-buttons { - display: flex; - gap: 15px; - justify-content: center; -} - -.empty-list { - padding: 40px; - text-align: center; - color: #666; - font-style: italic; -} - -/* Task container */ -.task-container { - background: #f8f9fa; - border-radius: 15px; - padding: 25px; - margin-bottom: 20px; -} - -.task-type { - margin-bottom: 15px; -} - -#task-type-indicator { - background: #28a745; - color: white; - padding: 5px 15px; - border-radius: 20px; - font-size: 0.9em; - font-weight: bold; -} - -#task-type-indicator.consequence { - background: #dc3545; -} - -.task-image-container { - margin-bottom: 20px; - display: flex; - justify-content: center; - align-items: center; - min-height: max(200px, 25vh); /* Dynamic minimum height based on viewport */ - max-height: 85vh; /* Allow container to take up most of screen */ - width: 100%; /* Full width for centering */ -} - -.task-image { - /* Hybrid responsive sizing - scales with viewport but has reasonable limits */ - max-width: min(90vw, 1200px); /* 90% of viewport width, capped at 1200px */ - max-height: min(70vh, 800px); /* 70% of viewport height, capped at 800px */ - min-height: max(200px, 20vh); /* Minimum 200px or 20% of viewport height */ - min-width: 250px; /* Prevent images from being too narrow */ - - /* Maintain aspect ratio and image quality */ - width: auto; - height: auto; - object-fit: contain; /* Preserve aspect ratio, fit within bounds */ - - /* Visual enhancements */ - border-radius: 15px; - box-shadow: 0 10px 30px rgba(0, 0, 0, 0.3); - transition: all 0.3s ease; /* Smooth transitions when resizing */ - object-fit: cover; -} - -.task-text-container { - margin-bottom: 25px; -} - -.task-text { - color: #333; - font-size: 1.2em; - line-height: 1.4; -} - -/* Task difficulty and points display */ -.task-difficulty { - background: rgba(255, 255, 255, 0.8); - padding: 8px 16px; - border-radius: 20px; - font-size: 0.9em; - font-weight: bold; - margin-bottom: 15px; - text-align: center; - box-shadow: 0 2px 4px rgba(0,0,0,0.1); -} - -.task-points { - background: #ffd700; - color: #333; - padding: 6px 12px; - border-radius: 15px; - font-size: 0.8em; - font-weight: bold; - margin-left: 10px; - box-shadow: 0 1px 3px rgba(0,0,0,0.2); -} - -/* Buttons */ -.action-buttons { - display: flex; - gap: 15px; - justify-content: center; - margin-bottom: 20px; -} - -.btn { - padding: 12px 24px; - border: none; - border-radius: 6px; - font-size: 1em; - font-weight: 600; - cursor: pointer; - transition: all 0.3s ease; - min-width: 100px; -} - -.btn:hover { - transform: translateY(-2px); - box-shadow: 0 5px 15px rgba(0, 0, 0, 0.2); -} - -.btn-primary { - background: #007bff; - color: white; -} - -.btn-primary:hover { - background: #0056b3; -} - -.btn-success { - background: #28a745; - color: white; -} - -.btn-success:hover { - background: #1e7e34; -} - -.btn-warning { - background: #ffc107; - color: #212529; -} - -.btn-warning:hover { - background: #e0a800; -} - -.btn-info { - background: #17a2b8; - color: white; -} - -.btn-info:hover { - background: #117a8b; -} - -.btn-danger { - background: #dc3545; - color: white; - position: relative; -} - -.btn-danger:hover { - background: #c82333; -} - -.btn-danger:disabled { - background: #6c757d; - color: #ffffff; - opacity: 0.65; - cursor: not-allowed; -} - -.btn-danger:disabled:hover { - background: #6c757d; - transform: none; - box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1); -} - -/* Options Menu Styles */ -.options-section { - margin-top: 20px; - position: relative; -} - -.btn-tertiary { - background: #6c757d; - color: white; - margin-bottom: 10px; -} - -.btn-tertiary:hover { - background: #545b62; -} - -.options-menu { - background: #f8f9fa; - border: 1px solid #dee2e6; - border-radius: 8px; - padding: 20px; - margin-top: 10px; - box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1); -} - -.option-item { - margin-bottom: 15px; - padding-bottom: 15px; - border-bottom: 1px solid #e9ecef; -} - -.option-item:last-child { - margin-bottom: 0; - padding-bottom: 0; - border-bottom: none; -} - -.option-label { - display: block; - font-weight: 600; - margin-bottom: 8px; - color: #495057; -} - -.theme-dropdown { - width: 100%; - padding: 8px 12px; - border: 1px solid #ced4da; - border-radius: 4px; - font-size: 0.95em; -} - -.data-controls, .other-controls { - display: flex; - gap: 10px; - flex-wrap: wrap; -} - -.btn-option { - background: #e9ecef; - color: #495057; - padding: 8px 16px; - font-size: 0.9em; - min-width: auto; -} - -.btn-option:hover { - background: #dee2e6; - transform: translateY(-1px); -} - -.main-actions { - display: flex; - flex-direction: column; - gap: 15px; - margin-bottom: 20px; -} - -.main-actions .btn { - width: 100%; - max-width: 300px; - margin: 0 auto; -} - -/* Game Mode Selection */ -.game-mode-selection { - background: #f8f9fa; - border-radius: 10px; - padding: 20px; - margin: 20px 0; - border: 2px solid #e0e0e0; -} - -.game-mode-selection h3 { - color: #333; - margin-bottom: 15px; - text-align: center; - font-size: 1.2em; -} - -.game-mode-options { - display: flex; - flex-direction: column; - gap: 15px; -} - -.game-mode-option { - position: relative; -} - -.game-mode-option input[type="radio"] { - position: absolute; - opacity: 0; - cursor: pointer; -} - -.game-mode-option label { - display: block; - background: white; - border: 2px solid #ddd; - border-radius: 8px; - padding: 15px; - cursor: pointer; - transition: all 0.3s ease; - position: relative; -} - -.game-mode-option label:hover { - border-color: #4facfe; - transform: translateY(-2px); - box-shadow: 0 4px 12px rgba(79, 172, 254, 0.2); -} - -.game-mode-option input[type="radio"]:checked + label { - border-color: #4facfe; - background: linear-gradient(135deg, #4facfe22, #00f2fe11); - box-shadow: 0 4px 12px rgba(79, 172, 254, 0.3); -} - -.game-mode-option label strong { - color: #333; - font-size: 1.1em; - display: block; - margin-bottom: 5px; -} - -.game-mode-option label p { - color: #666; - font-size: 0.9em; - margin: 0; - line-height: 1.4; -} - -.mode-config { - margin-top: 15px; - padding-top: 15px; - border-top: 1px solid #eee; -} - -.mode-config label { - font-size: 0.9em; - color: #555; - font-weight: 500; -} - -.mode-config select { - margin-left: 10px; - padding: 5px 10px; - border: 1px solid #ddd; - border-radius: 4px; - background: white; - font-size: 0.9em; -} - -.custom-time-input, -.custom-score-input { - margin-left: 10px; - padding: 5px 10px; - border: 1px solid #ddd; - border-radius: 4px; - background: white; - font-size: 0.9em; - width: 80px; - display: none; -} - -.custom-time-input:focus, -.custom-score-input:focus { - border-color: #007bff; - outline: none; - box-shadow: 0 0 3px rgba(0, 123, 255, 0.3); -} - -.mercy-cost { - display: block; - font-size: 0.8em; - opacity: 0.9; - font-weight: bold; -} - -.btn-secondary { - background: #6c757d; - color: white; -} - -.btn-secondary:hover { - background: #545b62; -} - -/* Loading indicator styles */ -.btn:disabled { - opacity: 0.7; - cursor: not-allowed; -} - -.btn:disabled:hover { - transform: none; - box-shadow: none; -} - -.btn-loading { - animation: pulse 1.5s ease-in-out infinite; -} - -@keyframes pulse { - 0% { opacity: 1; } - 50% { opacity: 0.6; } - 100% { opacity: 1; } -} - -/* Game stats */ -.game-stats { - display: flex; - justify-content: space-around; - background: #e9ecef; - padding: 15px; - border-radius: 8px; -} - -.stat { - text-align: center; -} - -#score { - color: #ffd700; - font-weight: bold; - font-size: 1.3em; - text-shadow: 0 1px 3px rgba(0,0,0,0.3); - background: rgba(255, 215, 0, 0.1); - padding: 4px 8px; - border-radius: 6px; - border: 1px solid rgba(255, 215, 0, 0.3); -} - -.stat-label { - display: block; - font-size: 0.9em; - color: #666; - margin-bottom: 5px; -} - -.stat-value { - display: block; - font-size: 1.5em; - font-weight: bold; - color: #333; -} - -/* Paused screen */ -#paused-screen h2 { - color: #333; - margin-bottom: 15px; -} - -#paused-screen p { - color: #666; - margin-bottom: 25px; -} - -#paused-screen .btn { - margin: 0 10px; -} - -/* Game over screen */ -#game-over-screen h2 { - color: #333; - margin-bottom: 20px; -} - -.final-stats { - background: #f8f9fa; - padding: 20px; - border-radius: 8px; - margin-bottom: 25px; -} - -.final-stats p { - margin-bottom: 10px; - font-size: 1.1em; - color: #333; -} - -.final-stats span { - font-weight: bold; - color: #007bff; -} - -/* Responsive design */ -@media (max-width: 480px) { - .game-container { - width: 98%; - } - - .task-image-container { - min-height: 250px; - } - - .task-image { - max-width: 95%; - max-height: 250px; - min-height: 200px; - } - - .action-buttons { - flex-direction: column; - align-items: center; - } - - .btn { - width: 200px; - } - - .game-stats { - flex-direction: column; - gap: 10px; - } - - .timer-container { - flex-direction: column; - gap: 5px; - } - - .screen { - padding: 15px; - } -} - -/* THEME SYSTEM */ -/* Ocean Theme (Default) - Already defined above */ - -/* Sunset Theme */ -body.theme-sunset { - background: linear-gradient(135deg, #ff7e5f 0%, #feb47b 100%); -} -.theme-sunset .game-header { - background: linear-gradient(135deg, #ff6b35 0%, #f7931e 100%); -} -.theme-sunset .btn-primary { background: #ff6b35; } -.theme-sunset .btn-primary:hover { background: #e55a2b; } -.theme-sunset .btn-success { background: #ff8c00; } -.theme-sunset .btn-success:hover { background: #e67e00; } - -/* Forest Theme */ -body.theme-forest { - background: linear-gradient(135deg, #134e5e 0%, #71b280 100%); -} -.theme-forest .game-header { - background: linear-gradient(135deg, #2d5016 0%, #a8e6cf 100%); -} -.theme-forest .btn-primary { background: #2d5016; } -.theme-forest .btn-primary:hover { background: #1e3510; } -.theme-forest .btn-success { background: #4caf50; } -.theme-forest .btn-success:hover { background: #45a049; } - -/* Midnight Theme */ -body.theme-midnight { - background: linear-gradient(135deg, #0c0c0c 0%, #434343 100%); -} -.theme-midnight .game-container { - background: #1a1a1a; - color: white; -} -.theme-midnight .game-header { - background: linear-gradient(135deg, #000000 0%, #434343 100%); -} -.theme-midnight .task-container { - background: #2a2a2a; - color: white; -} -.theme-midnight .task-text { - color: white; -} -.theme-midnight .game-stats { - background: #2a2a2a; -} -.theme-midnight .btn-primary { background: #6c757d; } -.theme-midnight .btn-primary:hover { background: #545b62; } - -/* Pastel Theme */ -body.theme-pastel { - background: linear-gradient(135deg, #ffecd2 0%, #fcb69f 100%); -} -.theme-pastel .game-header { - background: linear-gradient(135deg, #ff9a9e 0%, #fecfef 100%); -} -.theme-pastel .btn-primary { background: #ff9a9e; } -.theme-pastel .btn-primary:hover { background: #ff8a8e; } -.theme-pastel .btn-success { background: #a8e6cf; } -.theme-pastel .btn-success:hover { background: #98d6bf; } -.theme-pastel .btn-warning { background: #ffd3a5; color: #333; } -.theme-pastel .btn-warning:hover { background: #ffc385; } - -/* Neon Theme */ -body.theme-neon { - background: linear-gradient(135deg, #0f0f0f 0%, #2a0845 100%); -} -.theme-neon .game-container { - background: #1a1a1a; - color: #00ff00; - border: 2px solid #00ff00; - box-shadow: 0 0 30px rgba(0, 255, 0, 0.3); -} -.theme-neon .game-header { - background: linear-gradient(135deg, #000000 0%, #ff006e 100%); - border-bottom: 2px solid #00ff00; -} -.theme-neon .task-container { - background: #0a0a0a; - color: #00ff00; - border: 1px solid #00ff00; -} -.theme-neon .task-text { - color: #00ff00; -} -.theme-neon .btn-primary { - background: #ff006e; - border: 2px solid #00ff00; - box-shadow: 0 0 10px rgba(255, 0, 110, 0.5); -} -.theme-neon .btn-success { - background: #00ff00; - color: black; - box-shadow: 0 0 10px rgba(0, 255, 0, 0.5); -} - -/* Autumn Theme */ -body.theme-autumn { - background: linear-gradient(135deg, #d2691e 0%, #8b4513 100%); -} -.theme-autumn .game-header { - background: linear-gradient(135deg, #cd853f 0%, #a0522d 100%); -} -.theme-autumn .btn-primary { background: #8b4513; } -.theme-autumn .btn-primary:hover { background: #7a3f12; } -.theme-autumn .btn-success { background: #daa520; } -.theme-autumn .btn-success:hover { background: #b8941b; } -.theme-autumn .btn-warning { background: #ff8c00; } -.theme-autumn .btn-warning:hover { background: #e67e00; } - -/* Monochrome Theme */ -body.theme-monochrome { - background: linear-gradient(135deg, #000000 0%, #434343 100%); -} -.theme-monochrome .game-container { - background: white; - border: 3px solid black; -} -.theme-monochrome .game-header { - background: black; - border-bottom: 3px solid white; -} -.theme-monochrome .task-container { - background: #f8f8f8; - border: 2px solid black; -} -.theme-monochrome .btn-primary { - background: black; - color: white; - border: 2px solid black; -} -.theme-monochrome .btn-primary:hover { - background: white; - color: black; -} -.theme-monochrome .btn-success { - background: white; - color: black; - border: 2px solid black; -} -.theme-monochrome .btn-success:hover { - background: black; - color: white; -} - -/* Help Menu Styles */ -.help-section { - margin-bottom: 25px; -} - -.help-section h3 { - color: #333; - margin-bottom: 15px; - padding-bottom: 8px; - border-bottom: 2px solid #e9ecef; - font-size: 1.1em; -} - -.shortcut-list { - display: flex; - flex-direction: column; - gap: 10px; -} - -.shortcut-item { - display: flex; - align-items: center; - justify-content: space-between; - padding: 8px 12px; - background: #f8f9fa; - border-radius: 6px; - border-left: 4px solid #007bff; -} - -.shortcut-key { - background: #343a40; - color: white; - padding: 4px 12px; - border-radius: 4px; - font-family: monospace; - font-weight: bold; - font-size: 0.9em; - min-width: 60px; - text-align: center; -} - -.shortcut-action { - flex: 1; - margin-left: 15px; - color: #555; - font-weight: 500; -} - -.help-tips { - background: #e3f2fd; - padding: 15px; - border-radius: 8px; - border-left: 4px solid #2196f3; - margin: 0; -} - -.help-tips li { - margin-bottom: 8px; - color: #1565c0; - line-height: 1.4; -} - -.help-tips li:last-child { - margin-bottom: 0; -} - -/* Image Management Styles */ -.upload-section { - background: #f8f9fa; - padding: 20px; - border-radius: 8px; - margin-bottom: 30px; - border: 2px dashed #dee2e6; -} - -.upload-controls { - display: flex; - align-items: center; - gap: 15px; -} - -.upload-info { - font-size: 0.9em; - color: #6c757d; - font-style: italic; -} - -.gallery-section { - margin-bottom: 30px; -} - -.gallery-header { - display: flex; - justify-content: space-between; - align-items: center; - margin-bottom: 20px; - flex-wrap: wrap; - gap: 15px; -} - -.gallery-controls { - display: flex; - align-items: center; - gap: 10px; - flex-wrap: wrap; -} - -.image-count { - font-size: 0.9em; - color: #6c757d; - font-weight: 500; -} - -.image-gallery { - display: none; /* Hide galleries by default */ - grid-template-columns: repeat(auto-fill, minmax(200px, 1fr)); - gap: 15px; - max-height: 400px; - overflow-y: auto; - padding: 10px; - border: 1px solid #dee2e6; - border-radius: 8px; -} - -.image-gallery.active { - display: grid; /* Show active gallery as grid */ -} - -.image-item { - position: relative; - background: white; - border-radius: 8px; - overflow: hidden; - box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1); - transition: all 0.3s ease; -} - -.image-item:hover { - transform: translateY(-2px); - box-shadow: 0 4px 16px rgba(0, 0, 0, 0.15); -} - -.image-item.selected { - border: 3px solid #007bff; - transform: scale(0.95); -} - -.image-preview { - width: 100%; - height: 150px; - object-fit: cover; - cursor: pointer; -} - -.image-info { - padding: 10px; - background: white; -} - -.image-name { - font-size: 0.8em; - color: #333; - margin-bottom: 5px; - word-break: break-word; -} - -.image-controls { - display: flex; - justify-content: space-between; - align-items: center; -} - -.image-checkbox { - margin: 0; -} - -.image-status { - font-size: 0.7em; - padding: 2px 6px; - border-radius: 4px; - font-weight: bold; -} - -.image-enabled { - background: #d4edda; - color: #155724; -} - -.image-disabled { - background: #f8d7da; - color: #721c24; -} - -.loading, .no-images { - text-align: center; - padding: 40px; - color: #6c757d; - font-style: italic; -} - -.no-images { - background: #f8f9fa; - border-radius: 8px; - border: 2px dashed #dee2e6; -} - -/* Audio Management Styles */ -.audio-tabs { - display: flex; - margin-bottom: 15px; - border-bottom: 2px solid #dee2e6; -} - -.audio-tabs .tab-btn { - flex: 1; - padding: 12px 16px; - border: none; - background: #f8f9fa; - color: #6c757d; - cursor: pointer; - border-bottom: 3px solid transparent; - transition: all 0.3s ease; - font-weight: 600; -} - -.audio-tabs .tab-btn:hover { - background: #e9ecef; - color: #495057; -} - -.audio-tabs .tab-btn.active { - background: white; - color: #007bff; - border-bottom-color: #007bff; -} - -.audio-count { - font-size: 0.9em; - color: #6c757d; - font-weight: 500; -} - -.audio-gallery { - display: none; /* Hide galleries by default */ - grid-template-columns: repeat(auto-fill, minmax(280px, 1fr)); - gap: 15px; - max-height: 400px; - overflow-y: auto; - padding: 10px; - border: 1px solid #dee2e6; - border-radius: 8px; -} - -.audio-gallery.active { - display: grid; /* Show active gallery as grid */ -} - -.audio-item { - position: relative; - background: white; - border-radius: 8px; - overflow: hidden; - box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1); - transition: all 0.3s ease; - padding: 15px; -} - -.audio-item:hover { - transform: translateY(-2px); - box-shadow: 0 4px 16px rgba(0, 0, 0, 0.15); -} - -.audio-item.selected { - border: 3px solid #007bff; - transform: scale(0.98); - background: #f8f9ff; -} - -.audio-icon { - font-size: 2.5em; - text-align: center; - margin-bottom: 10px; - color: #007bff; -} - -.audio-title { - font-size: 0.9em; - color: #333; - margin-bottom: 8px; - font-weight: 600; - word-break: break-word; - text-align: center; -} - -.audio-filename { - font-size: 0.7em; - color: #6c757d; - margin-bottom: 10px; - text-align: center; - word-break: break-word; -} - -.audio-controls { - display: flex; - justify-content: space-between; - align-items: center; - margin-top: 10px; -} - -.audio-preview-btn { - background: #28a745; - color: white; - border: none; - padding: 4px 8px; - border-radius: 4px; - cursor: pointer; - font-size: 0.8em; - transition: background 0.3s ease; -} - -.audio-preview-btn:hover { - background: #218838; -} - -.audio-checkbox { - margin: 0; -} - -.audio-status { - font-size: 0.7em; - padding: 2px 6px; - border-radius: 4px; - font-weight: bold; -} - -.audio-enabled { - background: #d4edda; - color: #155724; -} - -.audio-disabled { - background: #f8d7da; - color: #721c24; -} - -.audio-preview-section { - background: #f8f9fa; - border: 1px solid #dee2e6; - border-radius: 8px; - padding: 20px; - margin: 20px 0; -} - -.audio-preview-section h4 { - margin-bottom: 15px; - color: #333; -} - -.preview-controls { - display: flex; - flex-direction: column; - gap: 10px; -} - -.preview-info { - display: flex; - justify-content: space-between; - align-items: center; - margin-top: 10px; -} - -.preview-info span { - font-size: 0.9em; - color: #6c757d; - font-weight: 500; -} - -.no-audio { - text-align: center; - padding: 40px; - color: #6c757d; - font-style: italic; - background: #f8f9fa; - border-radius: 8px; - border: 2px dashed #dee2e6; -} - -/* Audio category icons */ -.audio-item[data-category="background"] .audio-icon::before { - content: "🎵"; -} - -.audio-item[data-category="ambient"] .audio-icon::before { - content: "🌿"; -} - -.audio-item[data-category="effects"] .audio-icon::before { - content: "🔊"; -} - -/* =========================== - RESPONSIVE DESIGN ENHANCEMENTS - =========================== */ - -/* Large screens - take advantage of extra space */ -@media (min-width: 1200px) { - .game-container { - width: 90%; - max-width: 1400px; - } - - .game-header h1 { - font-size: 2.2em; - } - - /* Make better use of horizontal space */ - .main-actions { - flex-direction: row; - justify-content: center; - flex-wrap: wrap; - gap: 20px; - } - - .main-actions .btn { - width: auto; - min-width: 200px; - max-width: 250px; - margin: 0; - } - - /* Multi-column layouts for management screens */ - .image-gallery, .audio-gallery { - grid-template-columns: repeat(auto-fill, minmax(200px, 1fr)); - gap: 15px; - } - - /* Game mode selection in columns */ - .game-mode-options { - display: grid; - grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); - gap: 20px; - } -} - -/* Medium screens - balanced layout */ -@media (min-width: 900px) and (max-width: 1199px) { - .game-container { - width: 95%; - } - - .main-actions { - flex-direction: row; - flex-wrap: wrap; - justify-content: center; - gap: 15px; - } - - .main-actions .btn { - width: auto; - min-width: 180px; - max-width: 220px; - margin: 0; - } -} - -/* Small screens - compact layout */ -@media (max-width: 899px) { - .game-container { - width: 98%; - margin: 5px auto; - border-radius: 10px; - min-width: 760px; /* Ensure minimum usability */ - } - - .game-header { - padding: 15px; - } - - .game-header h1 { - font-size: 1.8em; - } - - .main-actions { - flex-direction: column; - gap: 12px; - } - - .main-actions .btn { - width: 100%; - max-width: 280px; - } - - /* Compact game mode selection */ - .game-mode-selection { - padding: 15px; - } - - .game-mode-option label { - padding: 12px; - } - - /* Adjust image and audio galleries */ - .image-gallery, .audio-gallery { - grid-template-columns: repeat(auto-fill, minmax(150px, 1fr)); - gap: 10px; - } -} - -/* Handle very wide screens */ -@media (min-width: 1600px) { - .game-container { - max-width: 1600px; - } - - .game-content { - padding: 30px; - } - - /* Use more columns for galleries on wide screens */ - .image-gallery, .audio-gallery { - grid-template-columns: repeat(auto-fill, minmax(220px, 1fr)); - gap: 20px; - } -} - -/* Ensure game screen task display scales well */ -@media (min-width: 1400px) { - .task-display { - max-width: 900px; - margin: 0 auto; - } - - .task-image { - max-height: min(75vh, 900px); /* Much larger images on very large screens */ - max-width: min(85vw, 1400px); /* Can be much wider on large screens */ - } - - .task-image-container { - min-height: max(300px, 35vh); /* Taller container for larger images */ - } -} - -@media (min-width: 1000px) and (max-width: 1399px) { - .task-display { - max-width: 700px; - margin: 0 auto; - } - - .task-image { - max-height: min(65vh, 700px); /* Bigger images for medium-large screens */ - max-width: min(88vw, 1000px); /* More width utilization */ - } -} - -/* Compact sizing for smaller windows */ -@media (max-width: 999px) { - .task-image { - max-height: min(55vh, 500px); /* Still quite large on compact screens */ - max-width: min(92vw, 600px); /* Take up most of the width */ - min-height: max(180px, 18vh); /* Smaller minimum height */ - } - - .task-image-container { - min-height: max(180px, 20vh); /* Compact container */ - margin-bottom: 15px; - } -} - -/* Very small windows - still allow decent image size */ -@media (max-width: 800px) { - .task-image { - max-height: min(50vh, 400px); /* Half the viewport height on small windows */ - max-width: min(95vw, 500px); /* Nearly full width */ - min-height: max(150px, 15vh); /* Smaller minimum */ - min-width: 200px; /* Smaller minimum width */ - } - - .task-image-container { - min-height: max(150px, 18vh); - margin-bottom: 10px; - } -} - -/* High DPI / Retina display adjustments */ -@media (-webkit-min-device-pixel-ratio: 2), (min-resolution: 2dppx) { - .game-container { - box-shadow: 0 20px 40px rgba(0, 0, 0, 0.15); - } - - .btn { - box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1); - } -} - -/* =========================== - DYNAMIC WINDOW SIZE CLASSES - =========================== */ - -/* Extra fine-tuning based on JavaScript window size detection */ -.game-container.window-xl .task-image { - max-width: min(85vw, 1500px); /* Huge images on ultra-wide screens */ - max-height: min(80vh, 1000px); /* Take up most of the vertical space */ - min-height: max(400px, 30vh); /* Large minimum size */ -} - -.game-container.window-large .task-image { - max-width: min(88vw, 1200px); /* Very large images */ - max-height: min(75vh, 800px); /* Most of the screen height */ - min-height: max(300px, 25vh); /* Good minimum size */ -} - -.game-container.window-medium .task-image { - max-width: min(90vw, 800px); /* Large images on medium screens */ - max-height: min(65vh, 600px); /* Good portion of screen height */ - min-height: max(250px, 22vh); /* Reasonable minimum */ -} - -.game-container.window-small .task-image { - max-width: min(95vw, 500px); /* Nearly full width on small screens */ - max-height: min(55vh, 400px); /* More than half the screen height */ - min-height: max(200px, 20vh); /* Decent minimum size */ - min-width: 180px; -} - -/* Smooth transitions between window size changes */ -.task-image { - transition: max-width 0.3s ease, max-height 0.3s ease, min-height 0.3s ease; -} - -.task-image-container { - transition: min-height 0.3s ease; -} - -/* =========================== - FLASH MESSAGE SYSTEM - =========================== */ - -/* Flash message overlay */ -.flash-message-overlay { - position: fixed; - display: none; - pointer-events: none; /* Don't block clicks */ - font-family: 'Arial', sans-serif; - user-select: none; /* Prevent text selection */ - opacity: 0; - transition: opacity 0.5s ease-in-out, transform 0.5s ease-in-out; -} - -/* Flash message animations */ -@keyframes flashBounceIn { - 0% { - opacity: 0; - transform: scale(0.3) translate(-50%, -50%); - } - 50% { - opacity: 1; - transform: scale(1.05) translate(-50%, -50%); - } - 70% { - transform: scale(0.9) translate(-50%, -50%); - } - 100% { - opacity: 1; - transform: scale(1) translate(-50%, -50%); - } -} - -@keyframes flashPulseIn { - 0% { - opacity: 0; - transform: scale(1) translate(-50%, -50%); - } - 20% { - opacity: 0.8; - transform: scale(1.1) translate(-50%, -50%); - } - 40% { - opacity: 1; - transform: scale(0.95) translate(-50%, -50%); - } - 60% { - opacity: 1; - transform: scale(1.05) translate(-50%, -50%); - } - 80% { - opacity: 1; - transform: scale(0.98) translate(-50%, -50%); - } - 100% { - opacity: 1; - transform: scale(1) translate(-50%, -50%); - } -} - -@keyframes flashFadeOut { - 0% { - opacity: 1; - transform: scale(1); - } - 100% { - opacity: 0; - transform: scale(0.95); - } -} - -/* Flash message responsive styles */ -@media (max-width: 768px) { - .flash-message-overlay { - max-width: 90% !important; - padding: 15px 20px !important; - font-size: 18px !important; - } -} - -@media (max-width: 480px) { - .flash-message-overlay { - max-width: 95% !important; - padding: 12px 16px !important; - font-size: 16px !important; - border-radius: 10px !important; - } -} - -/* =========================== - ANNOYANCE MANAGEMENT SCREEN - =========================== */ - -/* Tab Navigation */ -.annoyance-tabs { - display: flex; - gap: 2px; - margin-bottom: 20px; - background: #e9ecef; - border-radius: 8px; - padding: 4px; -} - -.annoyance-tab { - flex: 1; - background: transparent; - border: none; - padding: 12px 16px; - border-radius: 6px; - cursor: pointer; - font-weight: 500; - transition: all 0.2s ease; - color: #666; -} - -.annoyance-tab:hover { - background: #dee2e6; - color: #333; -} - -.annoyance-tab.active { - background: #007bff; - color: white; - box-shadow: 0 2px 4px rgba(0, 123, 255, 0.3); -} - -/* Tab Content */ -.annoyance-tab-content { - display: none; -} - -.annoyance-tab-content.active { - display: block; - animation: fadeIn 0.3s ease-in-out; -} - -@keyframes fadeIn { - from { opacity: 0; transform: translateY(10px); } - to { opacity: 1; transform: translateY(0); } -} - -/* Section Styling */ -.annoyance-section { - background: #f8f9fa; - border-radius: 10px; - padding: 20px; - margin-bottom: 20px; -} - -.section-header { - display: flex; - justify-content: space-between; - align-items: center; - margin-bottom: 20px; - padding-bottom: 10px; - border-bottom: 2px solid #e9ecef; -} - -.header-controls { - display: flex; - align-items: center; - gap: 15px; -} - -/* Message Editor */ -.message-editor { - background: white; - border: 2px solid #007bff; - border-radius: 10px; - padding: 20px; - margin-bottom: 20px; - box-shadow: 0 4px 12px rgba(0, 123, 255, 0.1); -} - -.editor-header { - display: flex; - justify-content: space-between; - align-items: center; - margin-bottom: 15px; - padding-bottom: 10px; - border-bottom: 1px solid #e9ecef; -} - -.editor-header h4 { - margin: 0; - color: #007bff; -} - -.editor-form { - display: flex; - flex-direction: column; - gap: 15px; -} - -.form-group { - display: flex; - flex-direction: column; - gap: 5px; -} - -.form-group label { - font-weight: 600; - color: #333; -} - -.form-group textarea { - padding: 12px; - border: 2px solid #ddd; - border-radius: 6px; - font-size: 14px; - resize: vertical; - min-height: 80px; - transition: border-color 0.2s; -} - -.form-group textarea:focus { - border-color: #007bff; - outline: none; -} - -.form-group select { - padding: 10px 12px; - border: 2px solid #ddd; - border-radius: 6px; - background: white; - font-size: 14px; - cursor: pointer; - transition: border-color 0.2s; -} - -.form-group select:focus { - border-color: #007bff; - outline: none; -} - -.form-row { - display: grid; - grid-template-columns: 1fr 1fr; - gap: 15px; -} - -.char-counter { - font-size: 12px; - color: #666; - text-align: right; -} - -.char-counter.warning { - color: #ffc107; -} - -.char-counter.error { - color: #dc3545; -} - -.editor-actions { - display: flex; - gap: 10px; - justify-content: flex-start; -} - -/* Message List */ -.message-list-section { - background: white; - border-radius: 8px; - overflow: hidden; -} - -.list-header { - background: #f8f9fa; - padding: 15px 20px; - border-bottom: 1px solid #e9ecef; - display: flex; - justify-content: space-between; - align-items: center; - flex-wrap: wrap; - gap: 10px; -} - -.list-filters { - display: flex; - align-items: center; - gap: 15px; - flex-wrap: wrap; -} - -.list-filters label { - font-size: 14px; - color: #666; - display: flex; - align-items: center; - gap: 5px; -} - -.list-filters select { - padding: 6px 10px; - border: 1px solid #ddd; - border-radius: 4px; - background: white; - font-size: 13px; -} - -.list-stats { - font-size: 14px; - color: #666; - font-weight: 500; -} - -.message-list { - max-height: 400px; - overflow-y: auto; -} - -.message-item { - display: flex; - align-items: center; - padding: 15px 20px; - border-bottom: 1px solid #f1f3f4; - transition: background-color 0.2s; -} - -.message-item:hover { - background-color: #f8f9fa; -} - -.message-item.disabled { - opacity: 0.6; - background-color: #f8f9fa; -} - -.message-content { - flex: 1; - display: flex; - flex-direction: column; - gap: 5px; -} - -.message-text { - font-size: 14px; - color: #333; - line-height: 1.4; -} - -.message-meta { - display: flex; - gap: 15px; - font-size: 12px; - color: #666; -} - -.message-category { - display: inline-flex; - align-items: center; - gap: 3px; - padding: 2px 8px; - background: #e9ecef; - border-radius: 12px; - font-size: 11px; - font-weight: 500; -} - -.message-category.motivational { background: #d4edda; color: #155724; } -.message-category.encouraging { background: #d1ecf1; color: #0c5460; } -.message-category.achievement { background: #fff3cd; color: #856404; } -.message-category.persistence { background: #f8d7da; color: #721c24; } -.message-category.custom { background: #e2e3e5; color: #383d41; } - -.message-actions { - display: flex; - gap: 8px; - align-items: center; -} - -.message-toggle { - width: 40px; - height: 20px; - background: #ccc; - border-radius: 10px; - position: relative; - cursor: pointer; - transition: background-color 0.3s; -} - -.message-toggle.enabled { - background: #28a745; -} - -.message-toggle::after { - content: ''; - position: absolute; - top: 2px; - left: 2px; - width: 16px; - height: 16px; - background: white; - border-radius: 50%; - transition: transform 0.3s; -} - -.message-toggle.enabled::after { - transform: translateX(20px); -} - -/* Control Layouts */ -.control-row { - display: grid; - grid-template-columns: 1fr 1fr; - gap: 20px; -} - -.control-group { - display: flex; - flex-direction: column; - gap: 8px; -} - -.control-group label { - font-weight: 600; - color: #333; - display: flex; - align-items: center; - gap: 8px; -} - -.control-group input[type="range"] { - width: 100%; - height: 6px; - border-radius: 3px; - background: #ddd; - outline: none; - opacity: 0.7; - transition: opacity 0.2s; - cursor: pointer; -} - -.control-group input[type="range"]:hover { - opacity: 1; -} - -.control-group input[type="range"]::-webkit-slider-thumb { - appearance: none; - width: 18px; - height: 18px; - border-radius: 50%; - background: #007bff; - cursor: pointer; - transition: background 0.2s; -} - -.control-group input[type="range"]::-webkit-slider-thumb:hover { - background: #0056b3; -} - -.control-group input[type="checkbox"] { - width: 18px; - height: 18px; - cursor: pointer; -} - -.control-group input[type="color"] { - width: 60px; - height: 40px; - border: 2px solid #ddd; - border-radius: 6px; - cursor: pointer; - transition: border-color 0.2s; -} - -.control-group input[type="color"]:focus { - border-color: #007bff; - outline: none; -} - -.help-text { - font-size: 12px; - color: #666; - font-style: italic; - margin-top: 2px; -} - -.help-text.danger { - color: #dc3545; -} - -/* Import/Export Sections */ -.control-section { - background: white; - border-radius: 8px; - padding: 20px; - margin-bottom: 15px; - border: 1px solid #e9ecef; -} - -.control-section h4 { - margin: 0 0 15px 0; - color: #333; - font-size: 16px; -} - -.export-options, .import-options, .reset-options { - display: flex; - gap: 10px; - flex-wrap: wrap; - margin-bottom: 10px; -} - -.import-mode { - margin-top: 10px; -} - -.radio-group { - display: flex; - gap: 15px; - margin-top: 5px; -} - -.radio-group label { - display: flex; - align-items: center; - gap: 5px; - font-size: 14px; - cursor: pointer; -} - -/* Responsive Design */ -@media (max-width: 768px) { - .annoyance-tabs { - flex-direction: column; - } - - .section-header { - flex-direction: column; - align-items: flex-start; - gap: 10px; - } - - .form-row, .control-row { - grid-template-columns: 1fr; - gap: 10px; - } - - .list-header { - flex-direction: column; - align-items: flex-start; - } - - .message-item { - flex-direction: column; - align-items: flex-start; - gap: 10px; - } - - .message-actions { - align-self: stretch; - justify-content: space-between; - } - - .export-options, .import-options, .reset-options { - flex-direction: column; - } - - .annoyance-section { - padding: 15px; - } -} - -/* ====================================== - Punishment Popup System Styles - ====================================== */ - -/* Background blur for punishment popups */ -.punishment-popup-blur { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - background: rgba(0, 0, 0, 0.3); - backdrop-filter: blur(3px); - z-index: 9999; - pointer-events: none; -} - -/* Individual punishment popup */ -.punishment-popup { - position: fixed; - z-index: 10000; - background: white; - border: 3px solid #dc3545; - border-radius: 10px; - box-shadow: 0 8px 32px rgba(220, 53, 69, 0.4); - overflow: hidden; - display: flex; - flex-direction: column; - font-family: var(--font-family); - min-width: 200px; - min-height: 150px; - max-width: 500px; - max-height: 400px; -} - -/* Popup header with timer and title */ -.punishment-popup-header { - background: #dc3545; - color: white; - padding: 8px 12px; - font-size: 12px; - font-weight: bold; - display: flex; - justify-content: space-between; - align-items: center; - user-select: none; -} - -.punishment-popup-timer { - background: rgba(255, 255, 255, 0.2); - padding: 2px 6px; - border-radius: 4px; - font-family: monospace; - font-size: 11px; - min-width: 30px; - text-align: center; -} - -/* Image container within popup */ -.punishment-popup img { - max-width: 100%; - max-height: 100%; - object-fit: contain; - border-radius: 5px; -} - -/* Popup Images Tab specific styles */ -.range-inputs { - display: grid; - grid-template-columns: 1fr 1fr; - gap: 15px; - margin-top: 10px; -} - -.range-inputs > div { - display: flex; - flex-direction: column; - gap: 5px; -} - -.range-inputs input[type="number"] { - padding: 8px; - border: 1px solid #ddd; - border-radius: 5px; - font-size: 14px; - background: white; - color: #333; -} - -.range-inputs input[type="number"]:focus { - outline: none; - border-color: #007bff; - box-shadow: 0 0 5px rgba(0, 123, 255, 0.3); -} - -.warning-text { - background: #fff3cd; - color: #856404; - padding: 10px; - border: 1px solid #ffeaa7; - border-radius: 5px; - margin-top: 10px; - font-size: 14px; - font-weight: 500; -} - -.test-buttons { - display: flex; - gap: 10px; - flex-wrap: wrap; - margin-top: 10px; -} - -.test-buttons .btn { - flex: 1; - min-width: 120px; - padding: 10px 15px; - font-size: 14px; - font-weight: 500; - border: none; - border-radius: 6px; - cursor: pointer; - transition: all 0.2s ease; - text-align: center; -} - -.test-buttons .btn-info { - background: #17a2b8; - color: white; -} - -.test-buttons .btn-info:hover { - background: #138496; - transform: translateY(-1px); -} - -.test-buttons .btn-primary { - background: #007bff; - color: white; -} - -.test-buttons .btn-primary:hover { - background: #0056b3; - transform: translateY(-1px); -} - -.test-buttons .btn-danger { - background: #dc3545; - color: white; -} - -.test-buttons .btn-danger:hover { - background: #c82333; - transform: translateY(-1px); -} - -.info-display { - background: #f8f9fa; - padding: 15px; - border-radius: 8px; - border-left: 4px solid #007bff; - margin-top: 10px; -} - -.info-item { - display: flex; - justify-content: space-between; - align-items: center; - padding: 5px 0; - border-bottom: 1px solid rgba(0, 0, 0, 0.1); -} - -.info-item:last-child { - border-bottom: none; -} - -.info-label { - font-weight: 500; - color: #495057; -} - -.info-item span:last-child { - font-weight: bold; - color: #007bff; - background: rgba(0, 123, 255, 0.1); - padding: 2px 8px; - border-radius: 12px; - font-size: 12px; - min-width: 30px; - text-align: center; -} - -/* Responsive styles for popup images tab */ -@media (max-width: 768px) { - .range-inputs { - grid-template-columns: 1fr; - gap: 10px; - } - - .test-buttons { - flex-direction: column; - } - - .test-buttons .btn { - min-width: 100%; - } - - .punishment-popup { - max-width: 90vw; - max-height: 80vh; - } - - .info-item { - flex-direction: column; - align-items: flex-start; - gap: 5px; - } - - .info-item span:last-child { - align-self: flex-end; - } -} - -/* Animation for popup appearance */ -@keyframes popupFadeIn { - from { - opacity: 0; - transform: scale(0.8); - } - to { - opacity: 1; - transform: scale(1); - } -} - -@keyframes popupFadeOut { - from { - opacity: 1; - transform: scale(1); - } - to { - opacity: 0; - transform: scale(0.9); - } -} - -.punishment-popup { - animation: popupFadeIn 0.3s ease-out; -} - -.punishment-popup.fade-out { - animation: popupFadeOut 0.3s ease-in; -} \ No newline at end of file diff --git a/src/styles/styles.css b/src/styles/styles.css index 2925b41..d8d4b4d 100644 --- a/src/styles/styles.css +++ b/src/styles/styles.css @@ -2289,12 +2289,35 @@ body.theme-monochrome { /* Video Management Styles */ .video-gallery { display: grid; - grid-template-columns: repeat(auto-fill, minmax(200px, 1fr)); + grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); + grid-auto-rows: minmax(320px, auto); gap: var(--space-lg); padding: var(--space-lg); background: var(--bg-secondary); border-radius: 12px; border: 1px solid var(--border-color); + align-content: start; + max-height: 80vh; + overflow-y: auto; +} + +/* Custom scrollbar styling for video gallery */ +.video-gallery::-webkit-scrollbar { + width: 12px; +} + +.video-gallery::-webkit-scrollbar-track { + background: #333; + border-radius: 6px; +} + +.video-gallery::-webkit-scrollbar-thumb { + background: #666; + border-radius: 6px; +} + +.video-gallery::-webkit-scrollbar-thumb:hover { + background: #888; } .video-gallery.active { @@ -2309,6 +2332,7 @@ body.theme-monochrome { overflow: hidden; transition: transform 0.2s ease, box-shadow 0.2s ease; cursor: pointer; + min-height: 320px; } .video-item:hover { @@ -2326,9 +2350,10 @@ body.theme-monochrome { .video-thumbnail { position: relative; width: 100%; - height: 120px; + height: 140px; overflow: hidden; background: var(--bg-tertiary); + border-radius: 8px; } .video-thumbnail video { @@ -3400,6 +3425,56 @@ body.theme-monochrome { background: #0056b3; } +/* Focus video player volume slider override */ +.focus-volume-slider { + width: 60px !important; + max-width: 60px !important; + min-width: 60px !important; + height: 3px !important; + background: #666 !important; +} + +/* Performance optimizations for large video galleries */ +.video-galleries-container { + height: 60vh; + max-height: 800px; + overflow-y: auto; + overflow-x: hidden; +} + +#unified-video-gallery { + height: 60vh; + max-height: 800px; +} + +.video-grid-container { + display: grid; + grid-template-columns: repeat(auto-fill, minmax(200px, 1fr)); + gap: 15px; + padding: 15px; +} + +.video-item { + transform: translateZ(0); /* Force hardware acceleration */ + will-change: transform; /* Hint to browser for optimization */ + contain: layout style paint; /* CSS containment for better performance */ +} + +.lazy-thumbnail { + background: #2a2a2a; + border-radius: 4px; +} + +.thumbnail-placeholder { + font-size: 24px; + transition: opacity 0.3s ease; +} + +/* Virtual scrolling optimization */ +.video-gallery.active { + contain: strict; /* Strict containment for performance */ +} + .control-group input[type="checkbox"] { width: 18px; height: 18px; diff --git a/src/utils/desktop-file-manager.js b/src/utils/desktop-file-manager.js index 3a2f509..5c51180 100644 --- a/src/utils/desktop-file-manager.js +++ b/src/utils/desktop-file-manager.js @@ -18,6 +18,10 @@ class DesktopFileManager { punishments: null }; + // External video directories (linked, not copied) + this.externalVideoDirectories = []; // Array of linked directory objects + this.allLinkedVideos = []; // Cached array of all videos from all directories + this.init(); } @@ -47,15 +51,16 @@ class DesktopFileManager { await window.electronAPI.createDirectory(this.audioDirectories.background); await window.electronAPI.createDirectory(this.audioDirectories.ambient); - await window.electronAPI.createDirectory(this.videoDirectories.background); - await window.electronAPI.createDirectory(this.videoDirectories.tasks); - await window.electronAPI.createDirectory(this.videoDirectories.rewards); - await window.electronAPI.createDirectory(this.videoDirectories.punishments); + // Note: No longer creating/using local video directories + // All videos come from external linked directories only console.log('Desktop file manager initialized'); console.log('App path:', this.appPath); console.log('Image directories:', this.imageDirectories); console.log('Audio directories:', this.audioDirectories); + + // Load any previously linked external directories + await this.loadLinkedDirectories(); } else { console.error('Failed to get app path'); } @@ -276,6 +281,282 @@ class DesktopFileManager { } } + async addVideoDirectory(customName = null) { + if (!this.isElectron) { + this.showNotification('Directory linking only available in desktop version', 'warning'); + return null; + } + + try { + // Open directory dialog + const directoryPath = await window.electronAPI.selectDirectory(); + + if (!directoryPath) { + return null; + } + + // Check if directory is already linked + const existingDir = this.externalVideoDirectories.find(dir => dir.path === directoryPath); + if (existingDir) { + this.showNotification('Directory is already linked!', 'warning'); + return existingDir; + } + + // Show scanning notification + this.showNotification('🔍 Scanning directory for videos... This may take a moment for large collections.', 'info'); + + // Scan the directory recursively for video files + console.log(`🔍 Scanning directory recursively: ${directoryPath}`); + const videoFiles = await window.electronAPI.readVideoDirectoryRecursive(directoryPath); + + console.log(`Found ${videoFiles.length} video files in directory:`, directoryPath); + + if (videoFiles.length === 0) { + this.showNotification('No video files found in selected directory', 'warning'); + return null; + } + + // Create directory object + const directoryName = customName || this.getDirectoryName(directoryPath); + const directoryObj = { + id: Date.now(), // Unique ID + name: directoryName, + path: directoryPath, + videoCount: videoFiles.length, + dateAdded: new Date().toISOString(), + isRecursive: true + }; + + // Process videos in chunks to avoid blocking UI + const linkedVideos = await this.processVideosInChunks(videoFiles, directoryObj); + + // Add to linked directories + this.externalVideoDirectories.push(directoryObj); + + // Update cached video list + this.allLinkedVideos.push(...linkedVideos); + + // Save to persistent storage + await this.saveLinkedDirectories(); + + // Update video storage + await this.updateUnifiedVideoStorage(); + + this.showNotification( + `✅ Linked directory "${directoryName}"!\nFound ${videoFiles.length} videos`, + 'success' + ); + + console.log(`🔗 Linked directory: ${directoryName} (${videoFiles.length} videos)`); + + return { + directory: directoryObj, + videoCount: videoFiles.length, + videos: linkedVideos + }; + + } catch (error) { + console.error('Error linking video directory:', error); + this.showNotification('Failed to link video directory', 'error'); + return null; + } + } + + async processVideosInChunks(videoFiles, directoryObj) { + const chunkSize = 100; // Process 100 videos at a time + const linkedVideos = []; + + for (let i = 0; i < videoFiles.length; i += chunkSize) { + const chunk = videoFiles.slice(i, i + chunkSize); + const progress = Math.round(((i + chunk.length) / videoFiles.length) * 100); + + console.log(`Processing videos ${i + 1}-${i + chunk.length} of ${videoFiles.length} (${progress}%)`); + + const chunkProcessed = chunk.map(video => ({ + id: `${directoryObj.id}_${video.name}`, + name: video.name, + path: video.path, + url: `file:///${video.path.replace(/\\/g, '/')}`, + title: this.getVideoTitle(video.name), + size: video.size || 0, + directoryId: directoryObj.id, + directoryName: directoryObj.name, + isExternal: true, + relativePath: video.path.replace(directoryObj.path, '').replace(/^[\\/]/, '') + })); + + linkedVideos.push(...chunkProcessed); + + // Small delay to keep UI responsive + if (i + chunkSize < videoFiles.length) { + await new Promise(resolve => setTimeout(resolve, 10)); + } + } + + return linkedVideos; + } + + async removeVideoDirectory(directoryId) { + if (!this.isElectron) { + return false; + } + + try { + // Find directory + const dirIndex = this.externalVideoDirectories.findIndex(dir => dir.id === directoryId); + if (dirIndex === -1) { + this.showNotification('Directory not found', 'error'); + return false; + } + + const directory = this.externalVideoDirectories[dirIndex]; + + // Remove from arrays + this.externalVideoDirectories.splice(dirIndex, 1); + this.allLinkedVideos = this.allLinkedVideos.filter(video => video.directoryId !== directoryId); + + // Save to persistent storage + await this.saveLinkedDirectories(); + + // Update video storage + await this.updateUnifiedVideoStorage(); + + this.showNotification(`Unlinked directory: ${directory.name}`, 'success'); + return true; + + } catch (error) { + console.error('Error unlinking directory:', error); + this.showNotification('Failed to unlink directory', 'error'); + return false; + } + } + + async refreshAllDirectories() { + if (!this.isElectron) { + return; + } + + console.log('🔄 Refreshing all linked directories...'); + this.allLinkedVideos = []; + + for (const directory of this.externalVideoDirectories) { + try { + console.log(`🔍 Rescanning: ${directory.name}`); + const videoFiles = await window.electronAPI.readVideoDirectoryRecursive(directory.path); + + const linkedVideos = videoFiles.map(video => ({ + id: `${directory.id}_${video.name}`, + name: video.name, + path: video.path, + url: `file:///${video.path.replace(/\\/g, '/')}`, + title: this.getVideoTitle(video.name), + size: video.size || 0, + directoryId: directory.id, + directoryName: directory.name, + isExternal: true, + relativePath: video.path.replace(directory.path, '').replace(/^[\\/]/, '') + })); + + this.allLinkedVideos.push(...linkedVideos); + + // Update directory video count + directory.videoCount = videoFiles.length; + + console.log(`✅ Found ${videoFiles.length} videos in ${directory.name}`); + + } catch (error) { + console.warn(`Could not access directory ${directory.name}:`, error); + // Directory might be unavailable (external drive, network, etc.) + } + } + + await this.saveLinkedDirectories(); + await this.updateUnifiedVideoStorage(); + + const totalVideos = this.allLinkedVideos.length; + this.showNotification(`🔄 Refreshed ${this.externalVideoDirectories.length} directories, found ${totalVideos} videos`, 'success'); + } + + async saveLinkedDirectories() { + const data = { + directories: this.externalVideoDirectories, + lastUpdated: new Date().toISOString() + }; + this.dataManager.set('linkedVideoDirectories', data); + } + + async loadLinkedDirectories() { + if (!this.isElectron) { + return; + } + + try { + const data = this.dataManager.get('linkedVideoDirectories'); + if (data && data.directories) { + this.externalVideoDirectories = data.directories; + console.log(`📁 Loaded ${this.externalVideoDirectories.length} linked directories`); + + // Refresh all directories to get current video lists + await this.refreshAllDirectories(); + } + } catch (error) { + console.error('Error loading linked directories:', error); + } + } + + async updateUnifiedVideoStorage() { + // Store all videos in a single unified list (no categories) + + // If we have no linked directories but there are existing videos in storage, + // don't overwrite the existing data + if (this.externalVideoDirectories.length === 0 && this.allLinkedVideos.length === 0) { + // Check if there are existing videos in storage + try { + const existingData = JSON.parse(localStorage.getItem('unifiedVideoLibrary') || '{}'); + if (existingData.allVideos && existingData.allVideos.length > 0) { + console.log(`📹 Preserving existing unified video library: ${existingData.allVideos.length} videos`); + // Don't overwrite - preserve existing data + return; + } + } catch (error) { + console.warn('Error checking existing unified video library:', error); + } + } + + const videoData = { + allVideos: this.allLinkedVideos, + directories: this.externalVideoDirectories, + lastUpdated: new Date().toISOString() + }; + + localStorage.setItem('unifiedVideoLibrary', JSON.stringify(videoData)); + console.log(`📹 Updated unified video library: ${this.allLinkedVideos.length} videos from ${this.externalVideoDirectories.length} directories`); + + // Trigger video manager reload if it exists + if (window.videoPlayerManager) { + window.videoPlayerManager.loadVideoFiles(); + } + } + + getDirectoryName(directoryPath) { + // Extract just the folder name from the full path + return directoryPath.split(/[\\/]/).pop() || 'Unknown Directory'; + } + + getAllVideos() { + return this.allLinkedVideos; + } + + getDirectoriesInfo() { + return this.externalVideoDirectories.map(dir => ({ + id: dir.id, + name: dir.name, + path: dir.path, + videoCount: dir.videoCount, + dateAdded: dir.dateAdded + })); + } + async scanDirectoryForImages(category = 'task') { if (!this.isElectron) { return []; @@ -303,51 +584,6 @@ class DesktopFileManager { } } - async scanAllDirectories() { - if (!this.isElectron) { - this.showNotification('Directory scanning only available in desktop version', 'warning'); - return { task: [], consequence: [], videos: { background: [], tasks: [], rewards: [], punishments: [] } }; - } - - // Scan image directories - const taskImages = await this.scanDirectoryForImages('task'); - const consequenceImages = await this.scanDirectoryForImages('consequence'); - - // Scan video directories - const backgroundVideos = await this.scanDirectoryForVideos('background'); - const taskVideos = await this.scanDirectoryForVideos('tasks'); - const rewardVideos = await this.scanDirectoryForVideos('rewards'); - const punishmentVideos = await this.scanDirectoryForVideos('punishments'); - - const results = { - task: taskImages, - consequence: consequenceImages, - videos: { - background: backgroundVideos, - tasks: taskVideos, - rewards: rewardVideos, - punishments: punishmentVideos - } - }; - - // Update image storage - if (taskImages.length > 0 || consequenceImages.length > 0) { - await this.updateImageStorage([...taskImages, ...consequenceImages]); - } - - // Update video storage - const allVideos = [...backgroundVideos, ...taskVideos, ...rewardVideos, ...punishmentVideos]; - if (allVideos.length > 0) { - await this.updateVideoStorage(allVideos); - } - - const totalImages = taskImages.length + consequenceImages.length; - const totalVideos = allVideos.length; - // this.showNotification(`Found ${totalImages} images (${taskImages.length} tasks, ${consequenceImages.length} consequences) and ${totalVideos} videos (${backgroundVideos.length} background, ${taskVideos.length} tasks, ${rewardVideos.length} rewards, ${punishmentVideos.length} punishments)`, 'success'); - - return results; - } - async updateImageStorage(images) { // Get existing images let customImages = this.dataManager.get('customImages') || { task: [], consequence: [] }; @@ -666,19 +902,28 @@ class DesktopFileManager { // Get existing videos from localStorage const existingVideos = JSON.parse(localStorage.getItem('videoFiles') || '{}'); + console.log('Updating video storage with', videoFiles.length, 'videos'); + // Add new videos videoFiles.forEach(video => { + console.log(`Adding video to category: ${video.category}, name: ${video.name}`); if (!existingVideos[video.category]) { existingVideos[video.category] = []; + console.log(`Created new category: ${video.category}`); } // Check if video already exists (prevent duplicates) const exists = existingVideos[video.category].some(existing => existing.name === video.name); if (!exists) { existingVideos[video.category].push(video); + console.log(`Added video: ${video.name} to ${video.category}`); + } else { + console.log(`Video already exists: ${video.name} in ${video.category}`); } }); + console.log('Final video storage:', existingVideos); + // Save back to localStorage localStorage.setItem('videoFiles', JSON.stringify(existingVideos)); diff --git a/test-cinema.js b/test-cinema.js deleted file mode 100644 index b899cf784a36aba4ee15660f37f2ea2aeeea1ace..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 464 zcmZvYK@NgI3`PIi#5>GNaN`Ax8@YfB;~o)_1SJ8K7{k@o*NJFUGMP^M+xhM9|v z>9M4)rfLJa<1OJXz^ - - - - - Theme Mockup - Balanced Green - - - - -
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GOONER TRAINING ACADEMY

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Master Your Dedication

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🌲 Balanced Forest Green Theme

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Natural forest green accents with neutral black/gray backgrounds - Organic, earthy feel

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42
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Sessions Completed
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18h 32m
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Level 7
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95%
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Dedication Score
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Current Progress

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65% through Intermediate Training Module

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Recent Activity

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- Completed Focus Session: Advanced Techniques - 2 hours ago -
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- Achievement Unlocked: Dedication Master - Yesterday -
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- Training Session: Endurance Building - 2 days ago -
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- Mirror Task: Self-Reflection Exercise - 3 days ago -
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- - - - \ No newline at end of file diff --git a/title-color-variations.html b/title-color-variations.html deleted file mode 100644 index 69c3aa0..0000000 --- a/title-color-variations.html +++ /dev/null @@ -1,509 +0,0 @@ - - - - - - Option 4 - Color Variations & Game Palettes - - - - -
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Option 4: Gaming Aesthetic - Color Variations

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Audiowide font with different color schemes and complete game palettes

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A
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GOONER TRAINING ACADEMY

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Master Your Dedication

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🌈 Pink/Orange Gaming Palette

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Primary
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#ff0080
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Secondary
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#ff8000
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Accent
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#ff4d4d
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Dark BG
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#2d2d2d
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Darker BG
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#1a1a1a
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Glow
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rgba(255,0,128,0.1)
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- Game Implementation: High-energy gaming vibe with pink primary for buttons/highlights, orange for progress bars/completion states, dark backgrounds for contrast. Perfect for an intense, exciting gaming experience. -
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B
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GOONER TRAINING ACADEMY

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Master Your Dedication

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💙 Electric Blue/Cyan Tech Palette

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Primary
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#00bfff
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Secondary
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#1e90ff
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Accent
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#4db8ff
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Dark BG
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#0f2027
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Mid BG
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#203a43
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Glow
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rgba(0,255,255,0.15)
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- Game Implementation: Professional tech aesthetic with blue primary for navigation/buttons, cyan for active states/progress, dark blue-grey backgrounds. Creates a sophisticated, high-tech training environment feel. -
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C
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GOONER TRAINING ACADEMY

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Master Your Dedication

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💜 Purple/Violet Luxe Palette

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Primary
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#8a2be2
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Secondary
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#da70d6
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Accent
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#ba55d3
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Dark BG
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#1a0d26
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Mid BG
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#2d1b3d
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Glow
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rgba(138,43,226,0.12)
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- Game Implementation: Luxurious, premium feel with purple primary for main actions, orchid for highlights/hover states, deep purple backgrounds. Creates an exclusive, high-end academy atmosphere. -
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D
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GOONER TRAINING ACADEMY

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Master Your Dedication

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💚 Green/Lime Matrix Palette

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Primary
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#00ff00
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Secondary
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#32cd32
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Accent
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#7fff00
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Dark BG
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#0d1a0d
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Mid BG
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#1b2d1b
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Glow
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rgba(0,255,0,0.08)
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- Game Implementation: Matrix/hacker aesthetic with bright green primary for success states/progress, lime for active elements, very dark green backgrounds. Perfect for a digital training simulation vibe. -
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E
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GOONER TRAINING ACADEMY

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Master Your Dedication

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❤️ Red/Crimson Power Palette

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Primary
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#dc143c
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Secondary
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#ff6347
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Accent
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#ff4757
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Dark BG
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#1a0a0a
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Mid BG
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#2d1515
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Glow
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rgba(220,20,60,0.1)
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- Game Implementation: Bold, intense atmosphere with crimson primary for warnings/important actions, coral for completion states, dark red backgrounds. Creates a powerful, commanding training environment. -
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F
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GOONER TRAINING ACADEMY

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Master Your Dedication

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🏆 Gold/Amber Elite Palette

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Primary
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#ffd700
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Secondary
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#ffa500
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Accent
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#ffb347
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Dark BG
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#1a1a0d
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Mid BG
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#2d2d1b
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Glow
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rgba(255,215,0,0.08)
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- Game Implementation: Premium, achievement-focused design with gold primary for rewards/completion, orange for progress indicators, warm dark backgrounds. Perfect for highlighting accomplishments and elite status. -
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🎨 Choose Your Academy's Identity!

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Each color scheme creates a completely different atmosphere for your training academy. Consider what mood and personality best fits your vision:

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  • A - Pink/Orange: High-energy gaming excitement
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  • B - Blue/Cyan: Professional tech sophistication
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  • C - Purple/Violet: Luxurious premium experience
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  • D - Green/Lime: Matrix-style digital simulation
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  • E - Red/Crimson: Bold commanding intensity
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  • F - Gold/Amber: Elite achievement-focused
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Just tell me which letter you prefer!

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Gooner Training Academy - Title Design Options

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Choose your favorite design for the main header!

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1
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Futuristic Tech - Orbitron font with cyan gradients and glow effects
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2
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Military Academy - Bebas Neue with orange theme and 3D perspective
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3
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Sleek Modern - Exo 2 font with purple-blue gradients
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4
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Gaming Aesthetic - Audiowide font with pink-orange gradients and glow animation
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5
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Professional Bold - Russo One font with green theme and layered shadows
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6
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Elegant Minimalist - Saira Condensed with clean white text and subtle shadows
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7
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Neon Cyberpunk - Rajdhani font with red neon glow and flicker animation
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8
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Gold Luxury - Titillium Web with gold gradients for premium feel
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9
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Purple Power - Exo 2 font with purple gradients and ethereal glow
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10
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GOONER TRAINING ACADEMY

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Master Your Dedication

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Fire Theme - Bebas Neue with red-orange fire gradients and pulse animation
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🎯 Your Choice Matters!

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Each design option has its own personality and vibe. Consider which one best represents the sophisticated training platform you've built with interactive scenarios, TTS narration, and advanced focus challenges.

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Just tell me which number(s) you prefer!

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- - \ No newline at end of file diff --git a/tts-test.html b/tts-test.html deleted file mode 100644 index 0237260..0000000 --- a/tts-test.html +++ /dev/null @@ -1,535 +0,0 @@ - - - - - - Text-to-Speech Testing - - - -

🎙️ Electron Female Voice TTS Testing Lab

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Test female voices available in your Electron app. Shows system voices and Chromium built-ins that will work in your desktop application.

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Electron Female Voice Selection & Settings

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🚺 Female voices only - Filtered to show female voices available in Electron applications.

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- ⚡ Electron Environment: Shows system voices (Windows SAPI, macOS System) and Chromium built-ins. These are the actual voices your users will hear. -

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Sample Scenario Content

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Custom Text Testing

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Sample Texts Being Tested

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Scenario Introduction:

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Task Instruction:

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Feedback Message:

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Scenario Ending:

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Electron Female Voices by Platform

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🖥️ Windows in Electron:

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  • Microsoft Zira Desktop ⭐ (Default)
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  • Microsoft Hazel Desktop
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  • Microsoft Eva Desktop
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  • Microsoft Aria (if updated)
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  • Microsoft Jenny (if updated)
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🍎 macOS in Electron:

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  • Samantha ⭐ (Default female)
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  • Alex (Can be female-sounding)
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  • Victoria
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  • Karen
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  • Fiona
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⚡ Electron Notes:

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  • System voices only - No Google/Amazon voices
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  • Quality varies - Depends on OS updates
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  • Local processing - No internet required
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  • Consistent - Same voice for all users on same OS
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💡 Electron TTS Best Practices:

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  • Windows: Zira is most reliable, Hazel for variety
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  • macOS: Samantha is the go-to female voice
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  • Fallback: Always provide text backup for accessibility
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  • Testing: Test on actual target OS, not just browser
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  • Chrome users: Online voices often sound better than local ones
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  • Speed matters: 0.7-0.8x often sounds more natural and intimate
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  • Pitch adjustment: Slightly lower pitch (0.9) can sound more mature
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🎬 Video Player Integration Test

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BaseVideoPlayer Test

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FocusVideoPlayer Test

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Test Log

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