Documentation Organization:
- Move all documentation (except main README.md) to docs/ directory
- Create docs/README.md as navigation index for all documentation
- Update file structure references in main README.md
Script Organization:
- Move all scripts to scripts/ directory (setup.bat, setup.sh, Start-webgame.bat, etc.)
- Update script references in documentation
- Update distribution scripts to use new paths
Hypno Gallery Implementation:
- Implement recursive image directory scanning in main process
- Add readImageDirectoryRecursive IPC handler for proper Node.js fs access
- Clean up complex fallback code in hypno-gallery.html
- Create comprehensive HYPNO-GALLERY-README.md documentation
File Structure Improvements:
- Clean root directory with only essential application files
- Organized subdirectories: src/, docs/, scripts/, images/, audio/, assets/
- Professional project structure for better maintainability
This reorganization improves project navigation, separates concerns properly,
and provides a solid foundation for future development.
Features:
- Replace TOTAL XP and SESSION TIME panels with unified level display
- Show current level name and number (Virgin Level 1 Omnipotent Level 20)
- Display total XP with progress bar toward next level
- Real-time updates every 5 seconds and on PlayerStats changes
UI Improvements:
- Cyberpunk-styled level display card matching billboard aesthetic
- Level name prominently displayed with level number
- XP progress bar showing advancement toward next level
- Responsive design maintaining home page layout
Technical Implementation:
- Level calculation system using 100 XP per level progression
- Integration with existing PlayerStats XP tracking system
- Performance-optimized updates with event-driven refresh
- Fallback to localStorage if PlayerStats unavailable
Level System:
- 20 adult-themed levels from Virgin to Omnipotent
- 100 XP required per level advancement
- Progress tracking shows current level XP and next level requirement
- Visual progress indicator for level advancement motivation
PROFILE FOUNDATION:
- Created user-profile.html with professional card-based layout
- Customizable username, bio, join date, and theme preferences
- Dynamic avatar system with first letter of username display
- Persistent localStorage storage for all profile data
STATISTICS INTEGRATION:
- Seamlessly integrated with existing PlayerStats infrastructure
- Real-time stats display with auto-refresh every 30 seconds
- Quick stats overview: watch time, videos watched, level, streaks
- Level progression system with XP-based advancement and visual progress bars
ACHIEVEMENT SYSTEM:
- 8 unique achievements: First Steps, Early Bird, Marathon Viewer, etc.
- Dynamic unlocking based on actual player statistics and behaviors
- Visual feedback with unlocked achievements highlighted in success colors
- Variety of challenges: watch count, completion rate, streaks, playlists
PROFILE DATA MANAGEMENT:
- Export/import functionality for complete profile and statistics backup
- Save profile changes with success notification system
- Cross-page data synchronization with stats dashboard
NAVIGATION ENHANCEMENT:
- Added ' Profile' button to main navigation menu
- Cross-linking between Profile Stats Home pages
- Updated player-stats.html with profile navigation link
- Consistent UI/UX matching existing game design patterns
RESPONSIVE DESIGN:
- Mobile-optimized grid layouts and card-based information architecture
- Professional dark theme with glassmorphism styling effects
- Smooth animations and hover effects throughout interface
- Achievement grid with visual unlock states and progress tracking
The profile system transforms raw statistics into personalized gaming
identity with visual progress tracking, achievement motivation, and
comprehensive user customization options.