// Clear Audio Storage Script - Reset all audio data to start fresh console.log('๐Ÿงน Clearing all audio storage data...'); // Clear all audio-related storage if (window.game && window.game.dataManager) { console.log('๐Ÿ—‘๏ธ Clearing customAudio storage...'); window.game.dataManager.set('customAudio', { background: [], ambient: [] }); console.log('๐Ÿ—‘๏ธ Clearing audio library cache...'); if (window.game.audioManager) { window.game.audioManager.audioLibrary = { background: { general: [] } }; } console.log('๐Ÿ”„ Refreshing audio library...'); if (window.game.audioManager) { window.game.audioManager.refreshAudioLibrary().then(() => { console.log('โœ… Audio library refreshed'); // Refresh the UI if (window.game.loadAudioGallery) { window.game.loadAudioGallery(); console.log('โœ… Audio gallery refreshed'); } }); } console.log('โœ… All audio storage cleared successfully'); } else { console.error('โŒ Game or dataManager not available'); }