6.6 KiB
Training Academy - Phase 1: Campaign Foundation ✅ COMPLETE
Completion Date: November 29, 2025
Status: All subphases implemented, tested, and integrated
Phase 1 Overview
Phase 1 establishes the core foundation systems for The Academy training mode, including campaign progression, user preferences, media library management, and UI integration.
Subphase 1.1: Campaign Progression System ✅
File: src/features/academy/campaignManager.js (359 lines)
Implemented Features:
- 30-level campaign structure across 6 story arcs
- Checkpoint detection system (levels 5, 10, 15, 20, 25, 30)
- Level unlock/lock system with persistence
- Arc progression tracking
- Campaign state management (localStorage persistence)
- Test suite with all core functionality validated
Test Results: ✅ All tests passed
- Level progression working correctly
- Can't proceed to Level 2 until Level 1 complete (intended behavior)
- Checkpoint detection accurate
- State persists across sessions
Subphase 1.2: Preference Management System ✅
File: src/features/academy/preferenceManager.js (475 lines)
Implemented Features:
- 8 preference categories:
- Content themes (16 options)
- Visual styles (12 options)
- Intensity levels (7 options)
- Audio preferences (9 options)
- Duration preferences (6 options)
- Gender preferences (8 options)
- Specialty content (10 options)
- Quality preferences (6 options)
- Checkpoint preference updates with confirmation modals
- Content filtering system for media selection
- Preference validation and defaults
- Persistence with localStorage
Test Results: ✅ Seems fine for now
- All preference categories working
- Checkpoint modals displaying correctly
- Preferences saved and loaded successfully
Subphase 1.3: Library Tagging System ✅
File: src/features/academy/libraryManager.js (711 lines)
Implemented Features:
- Integration with existing video library:
syncWithExistingLibrary()- Imports videos fromdesktopFileManager.getAllVideos()- Fallback to
localStorage.unifiedVideoLibrary - Preserves Academy metadata (tags, ratings) when re-syncing
- Updates source metadata (duration, fileSize, format)
- Tag management system:
- 74 predefined tags across 6 categories
- Add/remove tags from media
- Bulk tag operations
- Tag usage statistics
- Rating system (1-5 stars)
- Favorites tracking
- Collections/playlists
- Search and filter by tags, ratings, duration
- Media statistics and analytics
- Preference-based media selection
Test Results: ✅ Populated
- Library synced with existing videos
- Tags and ratings working
- Search functionality operational
Integration Notes:
- Academy library is a metadata layer on top of existing video library
desktopFileManagermanages files,academyLibrarymanages training metadata- No duplicate library systems - single source of truth
- Auto-syncs when checkpoint modals opened or training sessions started
Subphase 1.4: UI Integration ✅
File: src/features/academy/academyUI.js (594 lines)
Styles: src/styles/academy-ui.css (full styling)
Implemented Features:
- Level selection screen with 30-level grid
- Visual arc indicators and checkpoint badges
- Arc navigation (6 story arcs)
- Level info display (title, description, objectives, rewards)
- Checkpoint modals with 4 tabs:
- Preferences editor
- Library statistics
- Progress summary
- Rewards preview
- Integration with campaign, preference, and library managers
- Level start screen with session preparation
- Content filtering based on user preferences
- Responsive design matching game's dark theme
Test Results: ✅ All of this seems to work
- Level select UI rendering correctly
- Checkpoint modals displaying all tabs
- Preferences can be updated at checkpoints
- Library stats showing synced videos
- Arc progression visual feedback working
Integration with Existing Systems
Files Modified:
- training-academy.html
- Added Academy module script tags:
src/features/academy/campaignManager.jssrc/features/academy/preferenceManager.jssrc/features/academy/libraryManager.jssrc/features/academy/academyUI.js
- Scripts load after
gameData.js(required dependency)
- Added Academy module script tags:
Dependencies:
window.gameData- Campaign state, preferences, library metadatawindow.desktopFileManager- Video/photo file management (primary source)localStorage.unifiedVideoLibrary- Fallback video source- Existing video player systems (videoPlayerManager, overlayVideoPlayer)
Data Flow:
desktopFileManager.getAllVideos()
↓
libraryManager.syncWithExistingLibrary()
↓
academyLibrary.media (adds tags/ratings metadata)
↓
preferenceManager.getContentFilter()
↓
libraryManager.getMediaForPreferences()
↓
Training session video selection
Phase 1 Deliverables Summary
| Component | File | Lines | Status |
|---|---|---|---|
| Campaign Manager | campaignManager.js | 359 | ✅ Complete |
| Preference Manager | preferenceManager.js | 475 | ✅ Complete |
| Library Manager | libraryManager.js | 711 | ✅ Complete |
| Academy UI | academyUI.js | 594 | ✅ Complete |
| UI Styles | academy-ui.css | ~600 | ✅ Complete |
| Total | 5 files | ~2,739 lines | 100% Complete |
Next Steps: Phase 2
Phase 2: Level Data & Content Configuration
Main deliverable: academyLevelData.js with detailed configuration for all 30 levels including:
- Task types and variations per level
- Media requirements and filters
- Difficulty curves and progression
- Story elements and dialogue
- Objectives and success criteria
Estimated Time: 15-20 hours
Ready to begin: Yes - Phase 1 foundation complete
Known Issues & Future Enhancements
Current Limitations:
- Training session integration:
startTrainingSession()currently just calls existing function - needs full integration with level config, preference filtering, and library selection - Test pages: Don't auto-initialize Academy modules - by design, main page handles initialization
- Persistence: All using localStorage - may need IndexedDB for larger media libraries (future optimization)
Phase 1 Success Criteria Met:
- ✅ Campaign structure with 30 levels
- ✅ User preference management at checkpoints
- ✅ Media library tagging and organization
- ✅ Integration with existing video library
- ✅ UI for level selection and checkpoint modals
- ✅ All systems persist state correctly
- ✅ User tested and approved all subphases
Phase 1 Status: COMPLETE ✅
Ready for Phase 2: YES ✅