18 KiB
Training Academy Levels 16-20 - Advanced Training Arc
Overview
Arc 4: Advanced Training focuses on integration and mastery of all previously learned features. NO NEW MECHANICS introduced - instead, we combine rhythm, webcam, preferences, audio, multi-video, captions, and TTS into progressively complex and longer sessions. This arc proves you've mastered the fundamentals and can seamlessly handle everything simultaneously.
Philosophy: Bring it all together. Perfect technique. Master endurance. Showcase evolution.
ADVANCED TRAINING ARC (Levels 16-20)
Level 16: Rhythm & Focus
Duration: 70 minutes
Arc: Advanced Training
Purpose: Reintegrate rhythm training and webcam monitoring with preference-based content
Steps:
-
Introduction
- Story: Welcome to Advanced Training - bringing everything together
- Rhythm + Webcam + Preferences combined
-
Rhythm Warmup (Action - 15 minutes)
- Interactive Type:
rhythm-training - Tempo: 60 BPM
- Duration: 900s
- Tempo control enabled
- Metronome display active
- include background audio: ambient-1.mp3 (volume 0.5)
- Interactive Type:
-
Webcam Setup (Action)
- Interactive Type:
webcam-setup - Position verification required
- Capture interval: 120s
- Monitor stroke technique
- include captions
- Interactive Type:
-
Dual Video Rhythm (Action - 30 minutes)
- Interactive Type:
dual-video - Duration: 1800s (30 min)
- Edge Count: 20
- Rhythm overlay: 80 BPM
- Webcam active
- Captions enabled
- Synced stroking to beat
- Interactive Type:
-
Preference Slideshow (Action - 25 minutes)
- Interactive Type:
preference-slideshow - Duration: 1500s (25 min)
- Interval: 8s per image
- Captions enabled
- Background audio: sensual-1.mp3 (volume 0.3)
- Your curated content
- webcam checking throughout
- Interactive Type:
-
Final Quad Push (Action - 30 minutes)
- Interactive Type:
quad-video - Duration: 1800s (30 min)
- Edge Count: 30
- Webcam active
- Captions enabled
- Bring everything together
- Interactive Type:
Key Features:
- Rhythm training reintroduced
- Webcam monitoring throughout
- Preference-based content
- Multi-stage progression
Skills Integrated:
- ✅ Rhythm control (from Level 3)
- ✅ Webcam monitoring (from Level 6)
- ✅ Dual video (from Level 7)
- ✅ Quad video (from Level 8)
- ✅ Preference system (from Level 11)
- ✅ Captions (from Levels 11-15)
- ✅ Background audio (from Levels 14-15)
Total Edges: 50
Level 17: Audio Immersion
Duration: 90 minutes
Arc: Advanced Training
Purpose: Layer multiple audio experiences with visual training - moaning, music, rhythm, TTS commands
Steps:
-
Introduction
- Story: Sound is powerful - layering audio with visual training
- Multi-sensory gooning
-
Moaning Slideshow (Action - 20 minutes)
- Interactive Type:
preference-slideshow - Duration: 1200s (20 min)
- Interval: 6s per image
- Captions enabled
- Ambient audio: moaning-1.mp3 (volume 0.5)
- Arousal building
- Interactive Type:
-
TTS Commands (Action - 30 minutes)
- Interactive Type:
dual-video - Duration: 1800s (30 min)
- Edge Count: 25
- TTS enabled
- TTS frequency: medium
- Captions enabled
- Webcam checking throughout
- Voice command obedience
- Interactive Type:
-
Rhythm Audio (Action - 25 minutes)
- Interactive Type:
rhythm-training - Tempo: 90 BPM
- Duration: 1500s (25 min)
- Tempo control enabled
- Metronome active
- Background audio: ambient-1.mp3 (volume 0.4)
- Stroke synchronization
- slideshow captions enabled
- Interactive Type:
-
Dual Slideshow Audio (Action - 20 minutes)
- Interactive Type:
dual-slideshow - Duration: 1200s (20 min)
- Left interval: 5s
- Right interval: 7s
- Captions enabled
- Ambient audio: moaning-2.mp3 (volume 0.6)
- Visual and audio overload
- Interactive Type:
-
Final Quad TTS (Action - 30 minutes)
- Interactive Type:
quad-video - Duration: 1800s (30 min)
- Edge Count: 30
- TTS enabled
- Captions enabled
- Webcam active
- Audio/visual mastery
- Interactive Type:
Key Features:
- Moaning audio integration
- Background music layers
- TTS voice commands
- Multi-sensory experience
Skills Integrated:
- ✅ Preference slideshow (from Level 11)
- ✅ Dual video (from Level 7)
- ✅ Rhythm training (from Level 3)
- ✅ Dual slideshow (from Level 14)
- ✅ Quad video (from Level 8)
- ✅ TTS commands (from Level 9)
- ✅ Ambient audio (from Levels 14-15)
- ✅ Webcam (from Level 6)
- ✅ Captions (from Levels 11-15)
Total Edges: 55
Level 18: Endurance Integration
Duration: 100 minutes
Arc: Advanced Training
Purpose: Test stamina with extended sessions combining all learned features - marathon gooning
Steps:
-
Introduction
- Story: Endurance challenge callback - long session with everything
- Marathon gooning
-
Warmup Rhythm (Action - 15 minutes)
- Interactive Type:
rhythm-training - Tempo: 50 BPM (slow pace)
- Duration: 900s (15 min)
- Tempo control enabled
- Metronome active
- Pacing for long session
- Interactive Type:
-
Extended Dual Video (Action - 40 minutes)
- Interactive Type:
dual-video - Duration: 2400s (40 min)
- Edge Count: 25
- Captions enabled
- TTS enabled
- Webcam active
- Endurance building
- Interactive Type:
-
Slideshow Break (Action - 15 minutes)
- Interactive Type:
preference-slideshow - Duration: 900s (15 min)
- Interval: 10s (slower)
- Captions enabled
- Ambient audio: moaning-1.mp3 (volume 0.4)
- Active recovery pacing
- Interactive Type:
-
Chaos Triple (Action - 30 minutes)
- Interactive Type:
chaos-triple-video - Duration: 1800s (30 min)
- Edge Count: 20
- Swap interval: 15s
- Captions enabled
- Mental endurance test
- Interactive Type:
-
Final Endurance Push (Action - 25 minutes)
- Interactive Type:
quad-video - Duration: 1500s (25 min)
- Edge Count: 15
- Webcam active
- Captions enabled
- TTS enabled
- Marathon finish
- Interactive Type:
Key Features:
- Extended 100-minute session
- Pacing variations
- Active recovery periods
- Progressive fatigue management
Skills Integrated:
- ✅ Rhythm training (from Level 3)
- ✅ Dual video (from Level 7)
- ✅ Preference slideshow (from Level 11)
- ✅ Chaos triple video (from Level 15)
- ✅ Quad video (from Level 8)
- ✅ TTS (from Level 9)
- ✅ Webcam (from Level 6)
- ✅ Captions (from Levels 11-15)
- ✅ Audio layers (from Level 17)
- ✅ Endurance techniques (from Level 5)
Total Edges: 60
Level 19: Total Integration
Duration: 105 minutes
Arc: Advanced Training
Purpose: Seamlessly integrate EVERY learned feature in 5-phase progression
Steps:
-
Introduction
- Story: Everything learned - seamlessly integrated
- Penultimate test before Level 20
-
Phase 1: Rhythm + Webcam (Action - 20 minutes)
- Interactive Type:
rhythm-training - Tempo: 70 BPM
- Duration: 1200s (20 min)
- Tempo control enabled
- Metronome active
- Webcam active
- Background audio: ambient-1.mp3 (volume 0.3)
- Foundation setting
- Interactive Type:
-
Phase 2: Dual Slideshow (Action - 25 minutes)
- Interactive Type:
dual-slideshow - Duration: 1500s (25 min)
- Left interval: 6s
- Right interval: 8s
- Captions enabled
- Ambient audio: moaning-2.mp3 (volume 0.5)
- Visual overload
- Interactive Type:
-
Phase 3: Dual Video Full (Action - 35 minutes)
- Interactive Type:
dual-video - Duration: 2100s (35 min)
- Edge Count: 30
- Captions enabled
- TTS enabled (high frequency)
- Webcam active
- Maximum dual-video complexity
- Interactive Type:
-
Phase 4: Chaos Quad (Action - 30 minutes)
- Interactive Type:
chaos-quad-video - Duration: 1800s (30 min)
- Edge Count: 25
- Swap interval: 20s
- Volume changes enabled
- Captions enabled
- Sensory chaos
- Interactive Type:
-
Phase 5: Chaos Triple (Action - 25 minutes)
- Interactive Type:
chaos-triple-video - Duration: 1500s (25 min)
- Edge Count: 15
- Swap interval: 15s
- Captions enabled
- TTS enabled
- Webcam active
- Final integration push
- Interactive Type:
-
Mastery Achieved
- Story: 105 minutes - every feature - seamless integration
- Level 20 awaits
Key Features:
- 5 distinct phases
- Progressive complexity
- Every feature showcased
- Seamless transitions
Skills Integrated:
- ✅ Rhythm training (Level 3)
- ✅ Webcam (Level 6)
- ✅ Dual slideshow (Level 14)
- ✅ Dual video (Level 7)
- ✅ Chaos quad video (Level 10)
- ✅ Chaos triple video (Level 15)
- ✅ TTS (Level 9)
- ✅ Captions (Levels 11-15)
- ✅ Audio layers (Levels 14-17)
- ✅ Preferences (Level 11)
Total Edges: 70
Level 20: The Ultimate Checkpoint ⭐
Duration: 120 minutes
Arc: Advanced Training
Type: Major Checkpoint
Purpose: Epic 6-phase finale showcasing perfected mastery of all 20 levels
Steps:
-
Checkpoint Introduction
- Story: Levels 1-20 mastered - final preference update
- Every feature perfected
-
Preferences Update (Action)
- Interactive Type:
update-preferences - Checkpoint: advanced-training
- Level: 20
- Document complete evolution
- Interactive Type:
-
Epic Phase 1: Preference Slideshow (Action - 20 minutes)
- Interactive Type:
preference-slideshow - Duration: 1200s (20 min)
- Interval: 7s
- Captions enabled
- Ambient audio: moaning-1.mp3 (volume 0.5)
- Your perfected content
- Interactive Type:
-
Epic Phase 2: Rhythm + Webcam (Action - 15 minutes)
- Interactive Type:
rhythm-training - Tempo: 80 BPM
- Duration: 900s (15 min)
- Tempo control enabled
- Metronome active
- Webcam active
- Perfect stroke technique
- Interactive Type:
-
Epic Phase 3: Dual Video TTS (Action - 30 minutes)
- Interactive Type:
dual-video - Duration: 1800s (30 min)
- Edge Count: 25
- Captions enabled
- TTS enabled (high frequency)
- Webcam active
- Command mastery
- Interactive Type:
-
Epic Phase 4: Dual Slideshow (Action - 20 minutes)
- Interactive Type:
dual-slideshow - Duration: 1200s (20 min)
- Left interval: 5s
- Right interval: 6s
- Captions enabled
- Background audio: sensual-1.mp3 (volume 0.4)
- Visual feast
- Interactive Type:
-
Epic Phase 5: Chaos Quad (Action - 35 minutes)
- Interactive Type:
chaos-quad-video - Duration: 2100s (35 min)
- Edge Count: 30
- Swap interval: 18s
- Volume changes enabled
- Captions enabled
- Webcam active
- Beautiful chaos
- Interactive Type:
-
Epic Phase 6: Final Push (Action - 25 minutes)
- I want a quad but 34 videos and one slideshow.
- Interactive Type:
chaos-triple-video - Duration: 1500s (25 min)
- Edge Count: 25
- Swap interval: 12s
- Captions enabled
- TTS enabled (high frequency)
- Webcam active
- Everything you've learned
-
Arc Complete
- Story: 120 minutes. 80 edges. COMPLETE MASTERY.
- Master Gooner status achieved
Key Features:
- Third preference checkpoint
- 6 epic phases
- Every skill showcased
- Comprehensive finale
Skills Integrated (ALL OF THEM):
- ✅ Preference slideshow (Level 11)
- ✅ Rhythm training (Level 3)
- ✅ Webcam monitoring (Level 6)
- ✅ Dual video (Level 7)
- ✅ Dual slideshow (Level 14)
- ✅ Chaos quad video (Level 10)
- ✅ Chaos triple video (Level 15)
- ✅ TTS commands (Level 9)
- ✅ Captions (Levels 11-15)
- ✅ Audio layers (Levels 14-17)
- ✅ Endurance (Level 5, 18)
- ✅ Edge control (All levels)
Total Edges: 80
Arc Complete: Levels 1-20 FINISHED - Path Specialization (21-25) unlocked
FEATURE SUMMARY (Levels 16-20)
Integration Philosophy:
NO NEW FEATURES - This arc perfects and combines everything learned:
- Levels 1-5: Foundation skills
- Levels 6-10: Advanced features
- Levels 11-15: Personalization & mind-body
- Levels 16-20: INTEGRATION & MASTERY
Features Combined:
- Rhythm Training - Metronome-guided stroking (Level 3 → 16, 17, 18, 19, 20)
- Webcam Monitoring - Position verification, capture (Level 6 → 16, 17, 18, 19, 20)
- Preference System - Curated content (Level 11 → 16, 17, 18, 19, 20)
- Audio Layers - Moaning, music, ambient (Levels 14-15 → 16, 17, 18, 19, 20)
- Multi-Video - Dual, quad, chaos modes (Levels 7-10 → 16, 17, 18, 19, 20)
- Dual Slideshow - Side-by-side images (Level 14 → 17, 19, 20)
- Chaos Videos - Triple/quad randomization (Levels 10, 15 → 18, 19, 20)
- TTS Commands - Voice instructions (Level 9 → 17, 18, 19, 20)
- Captions - On-screen text (Levels 11-15 → ALL 16-20)
- Endurance Pacing - Marathon sessions (Level 5 → 18, 19, 20)
PROGRESSIVE STRUCTURE
Level 16: Rhythm & Focus (70 min)
Theme: Reintegration Focus: Rhythm + Webcam + Preferences basics Phases: 6 steps Edges: 50
Level 17: Audio Immersion (90 min)
Theme: Multi-sensory Focus: Audio layering (moaning, music, TTS) Phases: 6 steps Edges: 55
Level 18: Endurance Integration (100 min)
Theme: Marathon stamina Focus: Extended session pacing Phases: 6 steps (including recovery) Edges: 60
Level 19: Total Integration (105 min)
Theme: Seamless complexity Focus: Every feature in harmony Phases: 5 major phases Edges: 70
Level 20: Ultimate Checkpoint (120 min)
Theme: Epic finale Focus: Showcase complete mastery Phases: 6 epic phases + preferences Edges: 80
EDGE COUNT PROGRESSION (Levels 1-20)
| Level | Edge Target | Duration | Edges/Hour | Theme |
|---|---|---|---|---|
| 1 | 5 | 5 min | 60 | Introduction |
| 5 | Endurance | 35 min | Variable | First stamina test |
| 10 | 40 | 90 min | 27 | Feature complete |
| 15 | 70 | 105 min | 40 | Mind & body peak |
| 16 | 50 | 70 min | 43 | Reintegration |
| 17 | 55 | 90 min | 37 | Audio mastery |
| 18 | 60 | 100 min | 36 | Endurance |
| 19 | 70 | 105 min | 40 | Total integration |
| 20 | 80 | 120 min | 40 | Ultimate checkpoint |
Trend: Sustainable pacing with progressive complexity
PREFERENCE SYSTEM CHECKPOINTS
Three Major Updates:
-
Level 5 - Foundation Arc complete
- Initial preference setup
- Basic caption tones
- Initial tag selection
-
Level 10 - Feature Discovery complete
- Preference refinement
- Feature preferences discovered
- Updated content tags
-
Level 20 - Advanced Training complete (FINAL FOR FIRST 20 LEVELS)
- Complete preference evolution documented
- All features mastered and personalized
- Prepare for specialized training paths
ARC 4 MASTERY CHECKLIST
By completing Levels 16-20, user has mastered:
Core Skills:
- ✅ Rhythm Control - Metronome synchronization, tempo adjustment
- ✅ Webcam Discipline - Position verification, monitored sessions
- ✅ Preference Curation - Personalized content selection
- ✅ Edge Control - Precise edge management (80 edges in L20)
- ✅ Endurance - 120-minute marathon sessions
Technical Features:
- ✅ Multi-Video Mastery - Dual, quad, chaos modes
- ✅ Audio Integration - Moaning, music, ambient layers
- ✅ TTS Obedience - Voice command response
- ✅ Caption Reading - On-screen text focus
- ✅ Slideshow Variations - Single, dual, preference-based
Mental/Physical:
- ✅ Pacing Strategy - Sustainable long sessions
- ✅ Multi-Tasking - Handle multiple stimuli simultaneously
- ✅ Focus Maintenance - 120 minutes concentrated gooning
- ✅ Feature Switching - Seamless task transitions
- ✅ Complexity Tolerance - 5-6 phase integrated sessions
PROGRESSION PHILOSOPHY
Arc 4 Goals:
- Integration Over Innovation - No new features, perfect existing ones
- Endurance Building - 70 → 120 minute progression
- Seamless Complexity - Multiple features working in harmony
- Personalization Refinement - Third preference checkpoint
- Mastery Demonstration - Showcase complete command of all skills
Training Methods:
- Layered Complexity - Add features incrementally within each level
- Varied Pacing - Mix high-intensity and recovery periods
- Audio Enhancement - Multi-sensory reinforcement
- Webcam Accountability - Maintain technique throughout
- Progressive Duration - Build stamina level by level
Preparation for Arc 5 (Levels 21-25):
- Path specialization options unlocked
- Advanced gooner lifestyle training
- Specialized content tracks
- Community/social features
- Ultimate challenges
TECHNICAL IMPLEMENTATION NOTES
Rhythm Training Integration:
{
interactiveType: 'rhythm-training',
params: {
tempo: 60-90, // BPM range
duration: 900-1500, // 15-25 minutes
allowTempoControl: true, // User can adjust
showMetronome: true, // Visual guide
webcamActive: true, // Monitor technique
backgroundAudio: 'file.mp3', // Optional audio
audioVolume: 0.3-0.4 // Volume level
}
}
Preference Slideshow with Audio:
{
interactiveType: 'preference-slideshow',
params: {
duration: 900-1500, // 15-25 minutes
interval: 6-10, // Seconds per image
captions: true, // Enable captions
ambientAudio: 'moaning-X.mp3', // Audio track
ambientVolume: 0.4-0.6 // Volume level
}
}
Dual Video with Full Features:
{
interactiveType: 'dual-video',
params: {
duration: 1800-2400, // 30-40 minutes
edgeCount: 20-30, // Edge targets
captions: true, // Captions on
ttsEnabled: true, // Voice commands
ttsFrequency: 'medium'/'high', // Command rate
webcamActive: true, // Monitoring
rhythmOverlay: true // Optional rhythm guide
}
}
AFTER LEVEL 20
Status: Master Gooner
Completion: 20/30 levels finished (66.7%)
Next Arc: Path Specialization (Levels 21-25)
Final Arc: Endgame (Levels 26-30)
Levels 16-20 represent the culmination of foundational training. Every feature learned in Levels 1-15 has been integrated, practiced, and mastered. User can:
- Handle 120-minute sessions comfortably
- Edge 80 times with precision
- Maintain focus across 5-6 phase transitions
- Respond to TTS commands instantly
- Synchronize stroking to rhythm
- Operate under webcam monitoring
- Navigate complex multi-video layouts
- Integrate audio layers seamlessly
Ready for specialized advanced training paths.