training-academy/docs/ACADEMY_PHASE1_COMPLETE.md

7.1 KiB

Training Academy - Phase 1: Campaign Foundation COMPLETE

Completion Date: November 29, 2025
Status: All subphases implemented, tested, and integrated


Phase 1 Overview

Phase 1 establishes the core foundation systems for The Academy training mode, including campaign progression, user preferences, media library management, and UI integration.

Subphase 1.1: Campaign Progression System

File: src/features/academy/campaignManager.js (359 lines)

Implemented Features:

  • 30-level campaign structure across 6 story arcs
  • Checkpoint detection system (levels 5, 10, 15, 20, 25, 30)
  • Level unlock/lock system with persistence
  • Arc progression tracking
  • Campaign state management (localStorage persistence)
  • Test suite with all core functionality validated

Test Results: All tests passed

  • Level progression working correctly
  • Can't proceed to Level 2 until Level 1 complete (intended behavior)
  • Checkpoint detection accurate
  • State persists across sessions

Subphase 1.2: Preference Management System

File: src/features/academy/preferenceManager.js (475 lines)

Implemented Features:

  • 8 preference categories:
    • Content themes (16 options)
    • Visual styles (12 options)
    • Intensity levels (7 options)
    • Audio preferences (9 options)
    • Duration preferences (6 options)
    • Gender preferences (8 options)
    • Specialty content (10 options)
    • Quality preferences (6 options)
  • Checkpoint preference updates with confirmation modals
  • Content filtering system for media selection
  • Preference validation and defaults
  • Persistence with localStorage

Test Results: Seems fine for now

  • All preference categories working
  • Checkpoint modals displaying correctly
  • Preferences saved and loaded successfully

Subphase 1.3: Library Tagging System

File: src/features/academy/libraryManager.js (711 lines)

Implemented Features:

  • Integration with existing video library:
    • syncWithExistingLibrary() - Imports videos from desktopFileManager.getAllVideos()
    • Fallback to localStorage.unifiedVideoLibrary
    • Preserves Academy metadata (tags, ratings) when re-syncing
    • Updates source metadata (duration, fileSize, format)
  • Tag management system:
    • 74 predefined tags across 6 categories
    • Add/remove tags from media
    • Bulk tag operations
    • Tag usage statistics
  • Rating system (1-5 stars)
  • Favorites tracking
  • Collections/playlists
  • Search and filter by tags, ratings, duration
  • Media statistics and analytics
  • Preference-based media selection

Test Results: Populated

  • Library synced with existing videos
  • Tags and ratings working
  • Search functionality operational

Integration Notes:

  • Academy library is a metadata layer on top of existing video library
  • desktopFileManager manages files, academyLibrary manages training metadata
  • No duplicate library systems - single source of truth
  • Auto-syncs when checkpoint modals opened or training sessions started

Subphase 1.4: UI Integration

File: src/features/academy/academyUI.js (594 lines)
Styles: src/styles/academy-ui.css (full styling)

Implemented Features:

  • Level selection screen with 30-level grid
  • Visual arc indicators and checkpoint badges
  • Arc navigation (6 story arcs)
  • Level info display (title, description, objectives, rewards)
  • Checkpoint modals with 4 tabs:
    • Preferences editor
    • Library statistics
    • Progress summary
    • Rewards preview
  • Integration with campaign, preference, and library managers
  • Level start screen with session preparation
  • Content filtering based on user preferences
  • Responsive design matching game's dark theme

Test Results: All of this seems to work

  • Level select UI rendering correctly
  • Checkpoint modals displaying all tabs
  • Preferences can be updated at checkpoints
  • Library stats showing synced videos
  • Arc progression visual feedback working

Integration with Existing Systems

Files Modified:

  1. training-academy.html
    • Added Academy module script tags:
      • src/features/academy/campaignManager.js
      • src/features/academy/preferenceManager.js
      • src/features/academy/libraryManager.js
      • src/features/academy/academyUI.js
    • Scripts load after gameData.js (required dependency)

Dependencies:

  • window.gameData - Campaign state, preferences, library metadata
  • window.desktopFileManager - Video/photo file management (primary source)
  • localStorage.unifiedVideoLibrary - Fallback video source
  • Existing video player systems (videoPlayerManager, overlayVideoPlayer)

Data Flow:

desktopFileManager.getAllVideos()
    ↓
libraryManager.syncWithExistingLibrary()
    ↓
academyLibrary.media (adds tags/ratings metadata)
    ↓
preferenceManager.getContentFilter()
    ↓
libraryManager.getMediaForPreferences()
    ↓
Training session video selection

Test Files Created

Test files for isolated module testing:

  • test-campaign-manager.html - Campaign progression tests
  • test-preference-manager.html - Preference system tests
  • test-library-manager.html - Library tagging/search tests
  • test-academy-ui.html - UI component tests

Note: Test files require manual script loading (Academy modules not auto-initialized). This is expected - the main training-academy.html page has proper initialization.


Phase 1 Deliverables Summary

Component File Lines Status
Campaign Manager campaignManager.js 359 Complete
Preference Manager preferenceManager.js 475 Complete
Library Manager libraryManager.js 711 Complete
Academy UI academyUI.js 594 Complete
UI Styles academy-ui.css ~600 Complete
Total 5 files ~2,739 lines 100% Complete

Next Steps: Phase 2

Phase 2: Level Data & Content Configuration

Main deliverable: academyLevelData.js with detailed configuration for all 30 levels including:

  • Task types and variations per level
  • Media requirements and filters
  • Difficulty curves and progression
  • Story elements and dialogue
  • Objectives and success criteria

Estimated Time: 15-20 hours
Ready to begin: Yes - Phase 1 foundation complete


Known Issues & Future Enhancements

Current Limitations:

  1. Training session integration: startTrainingSession() currently just calls existing function - needs full integration with level config, preference filtering, and library selection
  2. Test pages: Don't auto-initialize Academy modules - by design, main page handles initialization
  3. Persistence: All using localStorage - may need IndexedDB for larger media libraries (future optimization)

Phase 1 Success Criteria Met:

  • Campaign structure with 30 levels
  • User preference management at checkpoints
  • Media library tagging and organization
  • Integration with existing video library
  • UI for level selection and checkpoint modals
  • All systems persist state correctly
  • User tested and approved all subphases

Phase 1 Status: COMPLETE
Ready for Phase 2: YES