2.9 KiB
2.9 KiB
Simplified Audio System Documentation
Overview
The audio system has been completely refactored to use a simple, dynamic approach with a streamlined directory structure.
Simplified Directory Structure
Current Structure:
audio/
├── background/ (Contains all background music/audio clips)
└── ambient/ (Empty for now, reserved for future ambient sounds)
Previous Complex Structure (REMOVED):
- ❌
audio/effects/ - ❌
audio/tasks/teasing/ - ❌
audio/tasks/intense/ - ❌
audio/tasks/instructions/ - ❌
audio/punishments/denial/ - ❌
audio/punishments/mocking/ - ❌
audio/rewards/completion/
How It Works
Single Background Audio Category
- Before: Multiple hardcoded categories (tasks, punishments, rewards, teasing, intense, etc.)
- After: One dynamic "background" category that uses user-managed audio files
Dynamic Audio Discovery
- Audio files are loaded from the existing
customAudiostorage system - Combines all user audio (background, ambient, effects) into one pool
- No more hardcoded file paths that can break
- Automatically refreshes when users add new audio files
User Experience
- Add Audio: Use "Manage Audio" menu to import audio files
- Auto-Play: Audio automatically plays during tasks, rewards, and consequences
- Single Control: All audio settings now control the same background audio
- No Errors: No more "file not found" errors from missing hardcoded files
Technical Changes
AudioManager Simplification
playTaskAudio()→playBackgroundAudio()playPunishmentAudio()→playBackgroundAudio()playRewardAudio()→playBackgroundAudio()- Single audio category instead of multiple complex categories
Game Integration
- All game events (task start, completion, skip) play from the same audio pool
- Audio automatically refreshes when users add files via "Manage Audio"
- Settings UI still shows separate controls but they all control the same audio
Benefits
- ✅ No more audio file path errors
- ✅ User has full control over audio content
- ✅ Simple, reliable system
- ✅ Integrates with existing UI
- ✅ No hardcoded dependencies
For Users
To Add Background Audio:
- Place your audio files in the
audio/background/directory - Open the main menu and click "Manage Audio"
- Click "🔍 Scan Directories" to discover the files
- Audio will automatically play during the game
Audio Controls:
- All volume sliders now control the same background audio
- Enable/disable toggles all control the same background audio
- Preview buttons all preview your background audio
Migration Notes
- Complex directory structure has been simplified to just two folders
- Existing user audio files in "Manage Audio" will automatically work
- All audio files should be placed in
audio/background/for now audio/ambient/is reserved for future ambient sounds (leave empty)- System is now completely user-controlled and dynamic